Remedy Entertainment dropped the release date for Control Resonant during the PlayStation State of Play, and it's landing September 24 on PS5, Xbox Series X/S, and PC. The new trailer put more story context on the table, and the pricing news is genuinely worth paying attention to.
The sequel Remedy fans have been waiting for
The original Control built a devoted following with its brutalist architecture, dense lore, and satisfying telekinetic combat. This time, the protagonist shifts from Jesse Faden to her brother Dylan, who spent most of the first game locked in a containment cell inside the Oldest House. The new trailer frames his story around a supernatural catastrophe that has consumed Manhattan, with the stakes framed as nothing short of existential for humanity.
Game director Mikael Kasurinen expanded on the story details in a post on the official PlayStation blog, and Johannes Paloheimo, Remedy's Chief Commercial Officer and head of publishing, described it as "Remedy Entertainment's most expansive game ever." Paloheimo also confirmed that Remedy is self-publishing the title, which explains a few things about how the game is being positioned commercially.
$60 in a $70 world
Here's the thing: most major AAA releases have settled into a $70 standard price point. Remedy is going against that with a $59.99 standard edition. That's a deliberate call, and for a studio self-publishing its biggest game yet, it signals confidence in the product rather than relying on premium pricing to pad margins.
The digital deluxe edition runs $69.99 and includes extra in-game content. PS5 owners get an additional option: a PlayStation-exclusive digital deluxe edition that unlocks 48-hour early access, meaning PS5 players can get into the game on September 22 before the full September 24 launch.
The 48-hour early access is exclusive to PS5 digital deluxe edition buyers. Xbox Series X/S and PC players launch on September 24 regardless of edition.
What this means for the Remedy Connected Universe
Control Resonant shares a universe with Alan Wake, and the connections between those two franchises have been building since Alan Wake 2's DLC dropped what looked like a direct tease for this sequel. How much prior knowledge of Alan Wake's story you'll need going in is still unclear, but Remedy has a track record of making its interconnected titles approachable as standalone experiences.
Remedy also has the Max Payne 1 and 2 remakes in development alongside Rockstar Games, so the studio is juggling multiple high-profile projects. Control Resonant is the one shipping this year, and the State of Play placement signals that Sony is treating it as a marquee title for the fall window.
A hands-off preview session back in March left observers impressed with the combat's speed and aggression, which tracks with the direction Remedy has been pushing since the first game. Dylan's moveset and the expanded world design are the two elements generating the most anticipation from the existing fanbase.
For players who want to get up to speed before September, the Control guides collection covers the original game's mechanics, lore, and secrets. The sequel builds on that foundation, so knowing your way around Jesse's story and the Federal Bureau of Control's world will add context to Dylan's arc. If you're newer to action adventure games in general, the original Control is still one of the strongest entry points the genre has to offer.








