FIFA has dropped a significant milestone for Mythical Games and its mobile football title: FIFA Rivals has crossed 2.5 million downloads. The announcement came as part of a much larger digital strategy reveal from FIFA, timed to build momentum ahead of the 2026 World Cup spanning the United States, Canada, and Mexico.
From one million to 2.5 million in under a year
FIFA Rivals launched on the Apple and Google app stores on June 12, 2025. Shortly after launch, Mythical Games confirmed the game had crossed 1 million downloads. That figure has now more than doubled, with FIFA itself disclosing the 2.5 million milestone as part of its strategic communications ahead of the World Cup.
Here's the thing: the fact that FIFA is the one announcing this number, rather than Mythical Games, tells you something. It signals that FIFA Rivals has moved beyond being just a blockchain gaming curiosity and is now a meaningful data point in FIFA's broader digital pitch.
FIFA's multi-partner strategy, explained
The bigger story here is the shift in how FIFA is approaching digital football. The organization has moved away from relying on a single flagship game and is now building what it describes as a multi-partner ecosystem spanning mobile games, esports, social experiences, and emerging technologies.
FIFA Rivals sits inside that ecosystem as the mobile and web3 pillar, built on Mythical Games' Mythos platform. The game gives players ownership of digital player cards, and its growth trajectory suggests there's a real audience for that format, not just a niche one.
FIFA Rivals operates on the Mythos blockchain ecosystem developed by Mythical Games, allowing players to own and trade in-game assets. The game is free to download on iOS and Android.
FIFAe and the legacy World Cup tournaments
FIFA Rivals isn't the only piece of this puzzle. FIFA also confirmed plans for Legacy World Cup tournaments through its FIFAe esports platform. These events are designed to celebrate the history of football gaming, connecting older competitive communities to FIFA's current esports initiatives.
The framing here is smart. Rather than treating esports purely as an elite competitive activity, FIFA is leaning into nostalgia and community participation. That approach broadens the potential audience significantly, and it creates a natural bridge between generations of football gamers who grew up on different titles.
What the World Cup timing means for Rivals
The 2026 World Cup is arguably the single biggest recurring event in global sports. Football engagement spikes globally for weeks, casual fans re-engage, and mobile gaming tends to benefit from that kind of cultural moment.
FIFA Rivals is positioned to capture some of that attention. With 2.5 million downloads already on the board and a major international tournament about to dominate headlines, Mythical Games has a real window to push the number higher and convert casual downloads into active players.
What most players miss is that download counts and active player counts are very different metrics. The next milestone to watch isn't another download figure, it's whether FIFA or Mythical Games starts talking about monthly active users. That's the number that actually tells you whether the audience is sticking around.
For more context on how mobile sports games are evolving, our game reviews section has been tracking the genre closely. You can also find breakdowns of how blockchain-integrated games work in practice across the gaming guides hub.
With the World Cup kicking off and FIFA's digital ambitions clearly accelerating, the next few months will be the real test for FIFA Rivals. The downloads are there. Now it needs the engagement to match.








