Hasbro has cancelled the Dungeons & Dragons action-adventure game being developed by Giant Skull, the studio founded by Star Wars Jedi director Stig Asmussen, according to a Bloomberg report published today. The decision came less than a year after the project was publicly announced.
How this project came together
The story starts in 2024. Asmussen founded Giant Skull that year with the stated goal of building a "AAA single-player focused action adventure" using Unreal Engine 5. The timing was deliberate. Baldur's Gate 3 had just wrapped up its extraordinary 2023 run, and Hasbro was openly shopping for developers to carry the Dungeons & Dragons torch forward. Hasbro's Eugene Evans said at the time, "We're now talking to lots of partners and being approached by a lot of partners who are embracing the challenge of, what does the future of the Baldur's Gate franchise look like?"
By June 2025, Giant Skull had landed that partnership. The studio announced it was working with Wizards of the Coast on a new game set in the Dungeons & Dragons universe. Asmussen described the ambition clearly: "our goal is to craft a rich new Dungeons & Dragons universe filled with immersive storytelling, heroic combat and exhilarating traversal that players will fully embrace."
That was less than 12 months ago.
The cancellation and what both sides are saying
Hasbro pulled the plug on the project, with both Wizards of the Coast and Giant Skull confirming the news to Bloomberg. Here's the thing: the language from Wizards of the Coast is notably warm for a cancellation. "While we decided not to pursue an early concept from Giant Skull, we have great respect for Stig Asmussen and his team and value our ongoing relationship," the company said.
The phrase "early concept" is worth paying attention to. This was not a game deep in production that got killed. It appears the project was still at the pitch or pre-production stage when Hasbro decided not to move forward.
Asmussen, for his part, kept it brief and upbeat. "Things are good at Giant Skull," he told Bloomberg, adding that the studio is still in talks with Wizards of the Coast and other potential publishing partners.

D&D's gaming future in question
What this means for Giant Skull and D&D games going forward
Asmussen built his reputation directing Star Wars Jedi: Fallen Order in 2019 and its 2023 follow-up Jedi: Survivor, two of the better action-adventure games of the last decade. Giant Skull was assembled with serious talent, and nothing about this cancellation suggests the studio is in trouble. The project didn't make it past early concept, which means the team likely hasn't lost years of work.
Wizards of the Coast confirmed it is still accepting pitches from Giant Skull, so a future collaboration between the two remains possible.
For Dungeons & Dragons as a video game property, the situation is more complicated. Hasbro has been searching for a Baldur's Gate follow-up since Larian Studios wrapped up its involvement with the franchise after Baldur's Gate 3. Finding a studio capable of matching that game's scope and quality was always going to be a long process, and this cancellation is another step back in that search.
The broader question is whether Hasbro has a clear vision for what it wants from a D&D game, or whether it is still figuring that out at the pitch stage. Cancelling an early concept from a director of Asmussen's caliber suggests the latter.
Giant Skull's next move will be worth watching closely. For more on the games shaping the action-adventure genre right now, check out our game reviews and gaming guides for the latest coverage.







