A Killzone remaster or remake is reportedly in development, with Guerrilla Games collaborating with an external studio to bring the dormant FPS franchise back to life. The project is said to be in very early stages, but the rumor is specific enough to name a likely partner: People Can Fly, the Polish studio behind Bulletstorm and Outriders.
The last entry in the series was Killzone: Shadow Fall, which launched alongside the PS4 in November 2013. That game served as a visual showpiece for the new hardware, set far in the franchise's future compared to the original trilogy. After Shadow Fall, Guerrilla pivoted entirely to the Horizon series, and Killzone went quiet. That silence has now stretched past 12 years.
Why People Can Fly makes sense here
The connection between People Can Fly and this project isn't random speculation. In March 2025, Sony signed a co-development agreement with the studio for a project codenamed Delta, tied to an existing PlayStation IP. The timing lines up with when this Killzone project is believed to have entered development, which would place it at roughly 18 months in by now.
People Can Fly has serious shooter credentials. Bulletstorm is still one of the most mechanically inventive FPS games ever made, and the studio contributed to Gears of War: Judgment before going independent. They know how to build guns-out action games, which is exactly what a Killzone revival would need.
Here's the thing, though: People Can Fly is genuinely stretched thin right now. The studio is co-developing Gears of War: E-Day with Xbox, working on a project codenamed Florence with 2K Games, and has an active deal with Krafton. That's a lot of plates spinning simultaneously. Whether they have the bandwidth to lead a Killzone remake on top of all that is a real question.
Which Killzone game is actually being remade
The rumor doesn't specify which entry in the series is getting the treatment, but the original 2004 PS2 game is the most logical candidate. Sony has a history of going back to franchise starters when reviving dormant series, and the original Killzone has the most to gain from modern technology. Its ambitions always outpaced the hardware it ran on.
That said, a remaster of Shadow Fall itself isn't impossible. It's the most recent entry, runs on a known engine, and already had strong visual foundations. A remaster would be a lower-effort way to test whether the franchise still has an audience before committing to a full remake.
The distinction between remaster and remake matters here. A remaster of the first game would essentially be a visual cleanup of a 22-year-old shooter. A full remake built from the ground up could reposition Killzone as a serious competitor in a market that now includes games like Halo Infinite, Destiny 2, and a dozen extraction shooters. The ambition level of whatever is being built will define whether this is a nostalgia product or a genuine franchise relaunch.
Guerrilla's timeline and what's blocking progress
Guerrilla isn't sitting idle waiting for this project to move forward. The studio has been deep in development on Horizon Hunters' Gathering, a live-service spinoff that reportedly hit significant turbulence when internal and external feedback prompted a rethink of its design direction. Getting that game back on track is currently the studio's top priority, which means meaningful Killzone work is likely on hold until Horizon's situation stabilizes.
The rumor also places Killzone ahead of Horizon 3 in the release queue, though given how early the project is, that ordering could easily shift. What most players miss in rumors like this is how much early-stage development timelines mean nothing. "Very early stages" could mean a playable prototype or it could mean a pitch document and a handshake deal.
Other studios have been floated as potential partners beyond People Can Fly. Climax Studios recently worked on Days Gone Remastered and has PS5 remake experience. Virtuous, the team behind The Elder Scrolls IV: Oblivion Remastered and Dark Souls Remastered, already has an established working relationship with Guerrilla from the Horizon ports. Both are plausible alternatives if People Can Fly's schedule proves too congested.
What a Killzone comeback actually needs
The franchise was once positioned as PlayStation's answer to Halo, and it never quite landed that punch. The original game was overhyped and underdelivered. Killzone 2 was genuinely excellent. Killzone 3 was divisive. Shadow Fall looked incredible and played adequately. There's never been a definitive Killzone moment that made the series untouchable.
That's actually an argument for why a remake could work now. The IP has no recent baggage, no live-service failures attached to its name, and a built-in audience of PS2 and PS3 era players who remember it fondly. A well-executed remake of the first game, with a fresh multiplayer mode, could give Sony a first-party shooter it's been missing since Shadow Fall went dark.
If you want to revisit what the series looked like at its PS4 peak while waiting for any official news, the Killzone: Shadow Fall guides are worth a look for the full picture of what that game offered. And for everything else in the meantime, the gaming guides hub has you covered across the broader PS5 library. Any official announcement from Sony or Guerrilla would mark the first real Killzone news in over a decade.








