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Mavis Hub Introduces Greenlight; Vote on New Games

Discover Mavis Hub: Greenlight, a new initiative to enhance the Axie gaming experience.

Written by
Mostafa Salem
Updated
Reading time
2 min
Topic
News
Mavis Hub Introduces Greenlight; Vote on New Games
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Mavis Hub has unveiled a new initiative called "Greenlight" that aims to expand the number of Axie games on the platform. By introducing a community-driven voting system, Greenlight provides players with the opportunity to explore and vote for upcoming Axie Builder's Program games.

The first games to make a debut on Greenlight include Tri-Force, an adventure where players battle to restore the forest's balance, and Culinary Wars, a delightful culinary experience where players take the role of head chef.

Developers seeking to get their games featured on Greenlight must reach a playable "beta" state and submit through a designated application form. If approved, their games will be listed on Mavis Hub: Greenlight, accessible to players around the world.

Moreover, Mavis Hub has updated the terms of the Axie Builder's Program, reflecting valuable feedback and aiming to create more opportunities for the community. It continues to invite developers to submit their games to the Builder's Program and encourages all users to download the latest version of Mavis Hub to explore Greenlight.

Two special highlights, Mini Tri-Force and Culinary Wars, mark the beginning of the many experiences that Greenlight will offer. Future updates may extend Greenlight's application to various types of games, making it a vital step in building Axie Infinity alongside the community.

The launch of Greenlight reaffirms Mavis Hub's commitment to innovation, community engagement, and creativity within the Axie Infinity ecosystem. It emphasizes infinite games, infinite opportunities, and infinite fun, making it an exciting milestone in the ongoing growth of the Axie gaming world. Those interested can download the latest version of Mavis Hub here.

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Mostafa Salem

Written by Mostafa Salem

Head of Gaming Research Published .

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