If you've been waiting for a reason to jump back into Resident Evil Requiem, the rumor mill just handed you one. An alleged datamine has surfaced 10 previously unheard audio tracks from the game's files, and the survival horror community is now fairly convinced that Capcom is cooking up a new version of The Mercenaries mode for its ninth mainline entry.
What the datamine actually turned up
X user @MasyaSYRKOV posted the alleged findings after digging through Resident Evil Requiem's game files, sharing 10 tracks that don't appear in the current build of the game. On the surface, a handful of unnamed audio files might not seem like much. Here's the thing, though: the specific character of several tracks lines up almost too neatly with what longtime franchise fans know about The Mercenaries.
Tracks 7 and 9 carry the kind of high-energy, combat-forward intensity that The Mercenaries has always used to keep players in a frenzied state. The real tell is Tracks 3 and 4, which feature a persistent ticking sound underneath the music. That detail matters because The Mercenaries is fundamentally a time-based mode, where a countdown clock governs every run. Ticking audio cues tied to a timer would be a very deliberate design choice, not background noise.
None of the tracks carry naming conventions that confirm their purpose, so this remains unverified speculation. Capcom has not commented on the leak.
Why the May update already had fans suspicious
The datamine didn't start the Mercenaries conversation. It just accelerated one that was already happening.
Back in March, Capcom confirmed that post-launch content was in development for Resident Evil Requiem, including a story expansion and a separate "mini-game" scheduled to arrive in May. The developer gave no further details on what that mini-game actually is, which left plenty of room for speculation. The Mercenaries has appeared in some form across multiple entries in the series, including Resident Evil 4, Resident Evil 5, and Resident Evil 6, so it was already the community's leading theory before any audio surfaced.
The datamined tracks have now given that theory something concrete to point at.
danger
Capcom has only confirmed that a mini-game is in development for a May release. No official announcement has named The Mercenaries or described the mode's structure. Treat the datamine as community speculation, not confirmation.
The character wishlist is already forming
What most players miss when Mercenaries rumors surface is how much of the conversation immediately shifts to the roster. The mode's appeal has always been about cycling through a lineup of characters with distinct playstyles, and Resident Evil Requiem has already introduced some compelling new faces alongside franchise veterans.
Leon S. Kennedy is the obvious anchor, given his central role in the main campaign. Community discussion has also landed on Grace Ashcroft and the imposing Victor Gideon as strong candidates. The mysterious Zeno has generated particular interest, with players hoping a Mercenaries slot could flesh out what the character is actually capable of in a combat-focused context. For comparison, the Resident Evil 4 remake's Mercenaries roster included not just Leon and Ada Wong but also villain characters like Jack Krauser and Albert Wesker, so Capcom has precedent for going wider than just the campaign's protagonists.
Resident Evil Requiem launched February 27, 2026 on PC, PlayStation 5, and Xbox Series X/S. You can find the latest gaming news and coverage as more details emerge from Capcom ahead of the May window.
With the May update now only weeks away, Capcom will need to say something official soon. If the mini-game turns out to be The Mercenaries, the next question becomes whether it launches as a free update or paid DLC. That answer will matter a lot to players deciding how much life Resident Evil Requiem has left in their rotation. Keep an eye on our latest reviews and analysis for coverage the moment Capcom makes anything official.







