Jiro Ishii, director of the beloved 428: Shibuya Scramble, had a message ready when his team launched the second crowdfunding campaign for Shibuya Scramble Stories: the demand is real, and the project is moving forward. That message landed fast. The campaign, hosted on Campfire and launched July 1, cleared its initial target of roughly $62,000 USD in exactly 62 minutes.

Get 1-month GTA+ subscription with pre-order.
Pre-Order GTA 6 Now
A second campaign born from chaos
The road to this second campaign was anything but smooth. The first crowdfunding round had already secured strong backing, but the platform that hosted it, Ubgoe, became the source of a serious headache. Funds went missing after the platform claimed it had accidentally sent money elsewhere, leaving Skeleton Crew Studio and Ishii's team in limbo for months. The original plan was to launch this second campaign as early as April 28, but the team held off while searching for a more reliable platform.
Campfire is that platform now. And the numbers suggest backers were waiting.
By the time the campaign had been live for a few hours, it had already crossed 20.56 million JPY, well over $120,000 USD. The first phase runs through July 31, and a second phase is scheduled for September 1 to September 30, once funds from phase one are confirmed and secured. The team has been explicit: if anything goes wrong during collection before the end of August, they will cancel or postpone phase two rather than repeat the Ubgoe situation.
What the money is actually for
Shibuya Scramble Stories is a live-action visual novel, and production costs for that format are not trivial. The team is using the crowdfunding to improve sound production and lock in casting for the remaining roles. The five main cast members are already confirmed, which includes returning actors Fumio Kitagami and Kousei Amano from the original 428 lineup.
Here's the thing about the backer rewards: many of the most popular tiers from the first campaign are back. That includes the chance to appear as an extra in the game itself, and a tier that lets your own writing appear in the game's in-game "Tips" section. Backers from the first campaign don't need to worry about overlap either, as the rewards for both campaigns are treated as completely separate.
The format of the game itself draws a direct line back to 428: Shibuya Scramble, Spike Chunsoft's ensemble visual novel that earned a reputation as one of the best in the genre. Shibuya Scramble Stories carries that DNA forward with an ensemble cast, live-action presentation, and Ishii back in the director's chair.
Why this moment matters for visual novel fans
Ishii has spoken publicly about visual novels reaching something of an evolutionary dead end, and Shibuya Scramble Stories feels like his answer to that problem. A live-action ensemble format, returning talent, and a community that funded $62k in under an hour suggests the appetite for this kind of storytelling is very much alive.
The genre has seen renewed interest across multiple formats. Strategy games like Songs of Silence have demonstrated that niche audiences will mobilize quickly when a project earns their trust. Shibuya Scramble Stories is proving the same thing holds for narrative-first experiences.
What most players miss is how rare this combination actually is: a director with a genuine legacy in the genre, a returning cast, and a production model that keeps the community directly involved in the game's creation. Getting your writing into the Tips section or your face into a live-action scene is not a standard crowdfunding perk.
The campaign's first phase closes July 31. If the pace holds anywhere close to its opening hour, phase two in September should have no trouble finding its footing.








