FromSoftware's track record speaks for itself, but The Duskbloods might be the studio's most unhinged character roster yet. Datamined server data has pulled back the curtain on all 14 playable Bloodsworn classes ahead of the network test, and the lineup reads like Hidetaka Miyazaki handed the writing team zero guardrails. Each character carries a specific ability or weapon tied directly to their backstory, which means your class choice is as much a lore decision as a mechanical one.
How many characters are in The Duskbloods?
There are 14 confirmed Bloodsworn characters in The Duskbloods, each functioning as a distinct class with a unique ability or weapon. The full roster was surfaced through datamined information from the game's official server before the network test window. Every character has a title alongside their name, a lore background, and at least one defined power that shapes how they play.
All Bloodsworn classes in The Duskbloods
Here is every character, their class title, and what makes them worth picking.
Walter: The Blood-Eater
Ability: Inhumane sense of smell
Walter is the last survivor of an extinct clan of rare-blood hunters. His backstory is immediately one of the darkest in the roster: he killed his own younger sister, then descended into madness by repeatedly consuming her blood. The result is a heightened, almost supernatural sense of smell that lets him detect hidden weaknesses in enemies. He is hunting for something called the "pure blood" while existing in a state between life and death.

The Duskbloods Guide: All Characters and Classes
Gillian: The Guillotine
Weapon: Massive guillotine blade
Gillian serves as an executioner for the Malisbell Inquisition Order, and he carries a gigantic iron beheading blade on his back at all times. A lifetime spent covered in blood eventually triggers his own mutation. His goal before the end is to find the First Blood. As a heavy weapon class, Gillian looks like a natural fit for players who want raw, crushing damage output.
Veronica: Foul-Rot
Ability: Blood and Rot
Veronica is a blind nun abandoned in the basement of a ruined cathedral. Blood cysts multiply rapidly inside her body, and she deliberately self-harms to release that power. Every location she passes through is left with a trail of rot. She shares the self-harm mechanic with Sebastian but the rot effect makes her playstyle distinctly area-denial focused.

The Duskbloods Guide: All Characters and Classes
Sebastian: Nail-Pierced
Ability: Overwhelming Ferocity
Sebastian is a fanatic saint who drives silver nails into his own body to generate blood-powered miracles. The blood flowing from his self-inflicted wounds temporarily sends him into a state of overwhelming ferocity, effectively turning his pain into burst damage. Both his mind and body are described as beyond recovery, which makes him one of the more tragic characters on the roster.
Maurice: Coffin Bearer
Weapon: Iron Coffin
Maurice spent his life collecting corpses at dusk in the twilight town of Temrat. He carries an iron coffin strapped to his back, and inside it lives a muddy, unnatural creature that was once a family member. In combat, he slams the coffin into enemies and feeds their blood to the creature inside. The feeding mechanic suggests a resource loop that could make Maurice one of the most mechanically layered classes in the game.
Oscar: Thread-Torn
Ability: Beast Transformation
Oscar was a taxidermist before madness took hold. He sews beast flesh from various eras onto his own body and cuts tissue from defeated enemies to stitch onto himself, growing stronger with every kill. This accumulated flesh eventually allows him to transform into an ancient beast. The scaling nature of his kit, getting stronger as a match progresses, makes him a high-ceiling pick for experienced players.

The Duskbloods Guide: All Characters and Classes
Wulan: Mud-Treader
Ability: Poisonous Swamp
Wulan inherited superhuman leg strength through human experimentation and fights using blood that flows from her ankles. Unlike Veronica's rot trail, Wulan actively forms a poisonous crimson swamp in her path, which reads more like a controlled zone-control tool than a passive effect. She is the mobility-and-terrain class of the roster.
Isabelle: Candle-Snuffer
Ability: Shadow Control
Isabelle was once a servant at the Siltera noble household. Now she controls shadows, using them to trap enemies and steal their blood. All light automatically extinguishes wherever she goes. She is the stealth and ambush archetype of the Bloodsworn lineup.

The Duskbloods Guide: All Characters and Classes
Randolph: Gut-Rinner
Weapon: Spear
Randolph is a veteran assault trooper from the Sampere Armament Corps. He carries a machine on his back that allows him to fly, along with a giant spear capable of piercing heavy armor. His mechanized abdomen needs to be charged with drained blood before it can unleash heavy strikes, adding a charge mechanic to what is otherwise a ranged-and-aerial combat style.
Yuri: Gazer-of-Flesh
Ability: Blood Flow Control
Yuri cut off his own eyelids and gained the power to manipulate a target's blood flow from within, forcing enemies to explode from the inside. Details on his full kit are still limited, but the internal explosion mechanic is one of the most distinct offensive abilities in the roster.
Camilla: Ash-Crown
Ability: Petrification
Camilla watched her entire clan burn to death and now mixes her blood with their ashes to petrify enemies. After petrification, she can shatter the crystallized enemy entirely. The two-stage nature of her ability, petrify then shatter, suggests a setup-and-execute combo playstyle.
Baldur: Rust-Gospel
Ability: Prayer Attacks
Baldur is a priest who abandoned his religious duties for combat. Before a fight, he fills his mouth with iron scraps and needles. When he utters a prayer mid-battle, the blood generated by the metal in his mouth powers an explosive attack. The setup requirement makes him a deliberate, high-risk character with significant payoff.
Elsa: Dusk-Silt
Ability: Body Transformation
Elsa's Dusk sickness has reached its final stage, leaving her physically frail. She turns that frailty into a defensive tool by converting her body into sludge to dodge incoming attacks, then counters by injecting her poisoned blood directly into enemies. She is the evasion-and-poison specialist of the roster.
Nameless Shadow: First-Shard
Ability: Mimic
The most unusual entry on the list. Nameless Shadow is described as an incomplete mass of flesh connected to the First Blood. It understands no language and has no knowledge of its own origins. Its power is the ability to mimic and execute the blood-art techniques of every other living being. In practice, that makes it the wildcard class, capable of copying whatever the current meta demands.
Which class should you pick first?
The honest answer is that the roster is too fresh for a definitive tier list. That said, a few characters stand out based on their described kits.
Nameless Shadow is the obvious wildcard. If the mimic ability works as described and lets you copy other players' blood-arts in real time, it could be the highest-skill-ceiling class in the game. Oscar has a similar appeal for players who want a scaling kit that rewards aggressive play. Isabelle and Elsa look like the two best options for players who prefer evasion and control over direct confrontation.
For players coming from Bloodborne or Elden Ring who want something immediately familiar, Gillian's heavy weapon setup and Randolph's armored assault trooper background are the closest analogs to straightforward strength builds.
For more breakdowns on mechanics, modes, and everything else confirmed so far, the The Duskbloods guides collection has you covered as new information surfaces from the network test and beyond.


