WoW Forever Stranglethorn Vale is a 30-45 zone done in three visits: arrive at 30-32, return at 37, finish at 42-44, then leave. Horde lands at Grom'gol by zeppelin, Alliance walks south from Duskwood to the Rebel Camp, both factions fly out of Booty Bay. The Nesingwary hunting chains are the spine, the Drowned City is the one dungeon worth a single clear, and every named elite is a group quest wearing a solo costume.
The old hubs still carry the XP. Forever only moved the goalposts around them: dungeon mob XP is reduced, dungeon quest XP is raised, and a repeat run pays less than the first. So the world of warcraft forever leveling route through Stranglethorn Vale is quest-first, with one instance clear in the middle and no farming loops. The jungle has not heard of quality of life, and it does not intend to.
How to Get In: Zeppelins, Boats and Flight Paths
Horde takes the zeppelin from Orgrimmar or Undercity straight to Grom'gol Base Camp. Alliance flies to Darkshire, then walks the road south out of Duskwood until the Rebel Camp appears at the top of the map. Both factions can sail from Ratchet in The Barrens to Booty Bay, which is also how Kalimdor Alliance players arrive without touching Duskwood.
| Destination | Coordinates | How |
|---|---|---|
| Rebel Camp (Alliance) | /way 38.0 3.0 | Walk south from Duskwood |
| Nesingwary's Expedition | /way 35.6 10.6 | Road south of the Rebel Camp |
| Grom'gol Base Camp (Horde) | /way 32.2 29.0 | Zeppelin from Orgrimmar or Undercity |
| Booty Bay (neutral) | /way 27.0 77.2 | Boat from Ratchet or the long road south |
| Gurubashi Arena | /way 30.5 47.0 | Middle of the zone, west side |
The wow forever flight paths here are stingy. Alliance gets exactly one, in Booty Bay, and nothing in the north. Horde gets two. Talk to every flight master the moment you see one, because a missed Booty Bay flight point means a hundred-yard sprint through level 44 pirates later.
| Flight master | Faction | Location | Coordinates |
|---|---|---|---|
| Gyll | Alliance | Booty Bay | /way 27.5 77.8 |
| Gringer | Horde | Booty Bay | /way 26.9 77.1 |
| Thysta | Horde | Grom'gol Base Camp | /way 32.5 29.4 |
Level Range: When to Come, When to Leave
Show up at 30. Earlier and the first tiger chain kills you, later and the green quests stop paying. This wow forever leveling guide splits the zone into three trips, because quest levels jump from 31 to 43 and nobody enjoys being the level 34 corpse at a level 41 camp.
| Visit | Levels | Main targets | Leave for |
|---|---|---|---|
| First | 30-34 | Nesingwary tier 1, Rebel Camp or Grom'gol openers, Booty Bay collection quests | Dustwallow Marsh, Thousand Needles, Desolace |
| Second | 36-40 | Nesingwary tiers 2 and 3, Kurzen or Grom'gol chains, Drowned City clear | Arathi Highlands, Badlands, Riverglades |
| Third | 41-45 | Nesingwary finals, Bloodsail chain, Voodoo Dues, Mok'thardin or Yenniku finales | Tanaris, Feralas, The Hinterlands |
Quest Hubs and Breadcrumbs
Four hubs, one per mood. The Rebel Camp is Alliance only, Grom'gol is Horde only, Nesingwary and Booty Bay serve anyone who can pay in pelts. Breadcrumbs from other zones are free XP for walking where you were going anyway.
| Hub | Faction | Key quest givers |
|---|---|---|
| Rebel Camp | Alliance | Lieutenant Doren, Sergeant Yohwa, Brother Nimetz, Private Thorsen, Corporal Kaleb |
| Nesingwary's Expedition | Both | Hemet Nesingwary, Barnil Stonepot, Ajeck Rouack, Sir S. J. Erlgadin |
| Grom'gol Base Camp | Horde | Nimboya, Kin'weelay, Commander Aggro'gosh, Far Seer Mok'thardin |
| Booty Bay | Both | Krazek, Kebok, Crank Fizzlebub, Drizzlik, Baron Revilgaz, Fleet Master Seahorn |
- Hemet Nesingwary comes from Kravel Koalbeard in Thousand Needles and pays you to deliver a crate you were carrying south anyway.
- Hunting in Stranglethorn is the Horde version from Desolace and ends at the same hunter.
- The Troll Witchdoctor sends Horde from Dustwallow Marsh to Kin'weelay with a severed head as a greeting card.
- Passage to Booty Bay gets Alliance from Ratchet onto the boat and into the zone for free XP.
- Goblin Sponsorship starts with Gazlowe in Ratchet and chains through Booty Bay back to the Shimmering Flats.
- The Rumormonger is another Thousand Needles courier job that ends with Krazek in Booty Bay.
- Supplies to Private Thorsen is the Alliance breadcrumb from Krazek to the Rebel Camp, so grab it if you entered through the south.
- Welcome to the Jungle is picked up and turned in inside Nesingwary's camp and unlocks every hunting chain, so never skip it.
Nesingwary's Expedition: The Spine of the Zone
The wow forever nesingwary chains decide your whole schedule. Three hunters, four tiers each, and a final boss tiger that only opens after all three finals. Every tier opens at level 28, but quest levels climb from 31 to 43, and the finals need a group or a hunter with trust issues. Kill everything on the way between tiers, since tigers, panthers and raptors all share territory.
| Chain | Tier 1 | Tier 2 | Tier 3 | Final | Reward |
|---|---|---|---|---|---|
| Ajeck Rouack | Tiger Mastery (31) | Tiger Mastery (33) | Tiger Mastery (35) | Tiger Mastery (37), Sin'Dall | Tiger Hunter Gloves |
| Sir S. J. Erlgadin | Panther Mastery (31) | Panther Mastery (33) | Panther Mastery (38) | Panther Mastery (40), Bhag'thera | Panther Hunter Leggings |
| Hemet Nesingwary | Raptor Mastery (34) | Raptor Mastery (36) | Raptor Mastery (41) | Raptor Mastery (43), Tethis | Raptor Hunter Tunic |
All three finals unlock Big Game Hunter: King Bangalash, a level 43 elite tiger on a hill at /way 38.2 35.6. The reward is Master Hunter's Rifle or Master Hunter's Bow, which is the best reason to be a hunter in this zone. The Green Hills of Stranglethorn runs alongside and asks for four chapters: Chapter I, Chapter II, Chapter III and Chapter IV. Pages drop from trolls at random, so buy the missing ones and stop pretending RNG likes you.
Optimal Quest Order
The wow forever stranglethorn quests below follow the three visits. Faction tags mark exclusives; everything else is shared. Anything not listed is either off-level, a detour, or a trap.
Visit One: Levels 30-34
- Pick up Jungle Secrets, The Second Rebellion and Bad Medicine at the Rebel Camp if you are Alliance.
- Pick up Hunt for Yenniku and Bloody Bone Necklaces at Grom'gol if you are Horde.
- Grab Welcome to the Jungle, then Tiger Mastery and Panther Mastery at Nesingwary, and add Raptor Mastery at 34.
- In Booty Bay take Supply and Demand, Investigate the Camp, Singing Blue Shards and Bloodscalp Ears.
- Turn in Investigate the Camp fast, since it only asks you to find the hunters you already met.
- Kill Kurzen Jungle Fighters for The Second Rebellion and loot remedies for Bad Medicine in the same pass.
- Finish tier 2 of tigers and panthers with Tiger Mastery and Panther Mastery before leaving the zone.
Visit Two: Levels 36-40
- Do Tiger Mastery and Raptor Mastery first, because they overlap with everything else in the middle of the zone.
- Alliance runs Special Forces, Kurzen's Mystery and the Krazek's Cookery chain into Favor for Krazek and Return to Corporal Kaleb.
- Alliance also takes The Haunted Isle into The Stone of the Tides, Water Elementals and Magical Analysis, which exports you to Alterac Mountains.
- Horde runs The Defense of Grom'gol, The Defense of Grom'gol, Headhunting and The Vile Reef.
- Horde starts Mok'thardin's Enchantment, which wants Shadowmaw claws and a tigress fang that drops when it feels like it.
- Both factions do Some Assembly Required and Hostile Takeover, then hunt Tiger Mastery for Sin'Dall at /way 32.2 17.4.
- Clear the Drowned City once with every dungeon quest you can find, then come back for Panther Mastery and Panther Mastery.
- Alliance finishes with Colonel Kurzen and Troll Witchery once a group can storm the compound.
Visit Three: Levels 41-45
- Start the The Bloodsail Buccaneers chain at First Mate Crazz, then pick up Up to Snuff, Keep An Eye Out and Akiris by the Bundle to kill the same pirates once.
- Push the chain through The Bloodsail Buccaneers, The Bloodsail Buccaneers, The Bloodsail Buccaneers and The Bloodsail Buccaneers.
- Take Scaring Shaky into Return to MacKinley, Voodoo Dues and Cracking Maury's Foot.
- Grab Venture Company Mining, Zanzil's Secret and Skullsplitter Tusks for one sweep of the Venture camps, Zanzil's camp and the Skullsplitter ruins.
- Finish Raptor Mastery and Raptor Mastery, then kill King Bangalash for Big Game Hunter.
- Horde closes Mok'thardin's Enchantment, Mok'thardin's Enchantment and Mok'thardin's Enchantment plus Split Bone Necklace.
- Horde also runs Bloodscalp Clan Heads, Speaking with Nezzliok, Speaking with Gan'zulah and the Yenniku finale through Saving Yenniku.
- Anyone at 45 can finish Stranglethorn Fever with a friend, then leave before the zone notices.
The Drowned City: One Clear, Then Leave
The wow forever drowned city is the new 35-40 dungeon built from ancient troll ruins that rose out of the sea off the coast, now occupied by trolls, naga and the wreck of a pirate ship. Expect tight packs and patrols that hit hard, so bring crowd control , Forever dungeons reward CC and punish reckless AoE.
- Run it between the second and third visits, when the Nesingwary tier 3 quests and the dungeon bracket overlap.
- Collect every quest tied to the instance before zoning in, because quest XP is where Forever moved the reward.
- Group from the same ruleset and faction, since Forever does not allow cross-ruleset parties.
- Walk to the entrance with the group, since Blizzard has announced no dungeon finder for Forever.
Booty Bay: Services, Reputation and Pirates
WoW Forever Booty Bay is neutral, and the goblin guards will prove it on anyone who starts a fight. It has both flight masters, the boat to Ratchet, an inn and most of the zone's turn-ins. Killing Bloodsail pirates raises your Steamwheedle standing; killing goblins does the reverse and gets you murdered at the docks.
- Narkk at /way 28.1 74.4 sells Parrot Cage (Cockatiel) and Parrot Cage (Senegal), the cheapest vanity in the zone.
- Fleet Master Seahorn runs the Bloodsail chain and is the only goblin here who pays for violence against pirates.
- Baron Revilgaz owns the town and hands Alliance the Stone of the Tides line.
- Krazek is the local rumor mill and the start of several Alliance errands.
Elite and Group Quests: Do or Skip
The wow forever elite quests in Stranglethorn fall into two groups: worth a party invite, or worth a hearthstone. The level in brackets is the quest level, not a suggestion.
| Quest | Target | Verdict |
|---|---|---|
| Big Game Hunter (43) | King Bangalash, elite | Do it, the ranged weapon alone pays for the group |
| Panther Mastery (40) | Bhag'thera, elite | Do it, duo is enough |
| Raptor Mastery (43) | Tethis, elite | Do it, it has several spawn points, so scout first |
| Excelsior (38) | Elder Saltwater Crocolisk, elite | Do it at 40 or with a friend |
| Colonel Kurzen (40) | Colonel Kurzen, elite, in a crowded compound | Group only |
| The Bloodsail Buccaneers (45) | Three captains on packed ships | Do it with a friend, solo is a corpse run |
| Stranglethorn Fever (45) | Mokk the Savage, summoned by Witch Doctor Unbagwa | Group recommended |
| Mai'Zoth (46) | Mai'Zoth, elite, inside the Mosh'Ogg mound | Skip unless a group is already there |
| The Captain's Chest (51) | Gorlash, elite | Skip until level 50 |
| Message in a Bottle (51) | King Mukla, elite | Skip until level 50 |
| Facing Negolash (50) | Negolash, elite | Skip, it is a level 50 problem |

WoW Forever Stranglethorn Vale Leveling Guide: Quests, Route & Rares
Best Quest Rewards Worth Keeping
| Reward | Quest | Who wants it |
|---|---|---|
| Master Hunter's Rifle or Master Hunter's Bow | Big Game Hunter | Hunters, warriors, rogues |
| Excelsior Boots | Excelsior | Leather wearers |
| Jungle Boots | The Green Hills of Stranglethorn | Plate wearers at 40 |
| Choker of the High Shaman | Mok'thardin's Enchantment | Horde casters |
| Nimboya's Mystical Staff or Medal of Courage | Saving Yenniku | Horde, pick by class |
| Shrapnel Blaster | Colonel Kurzen | Alliance gun users |
| Blackwater Tunic | The Bloodsail Buccaneers | Mail wearers |
| Robe of Crystal Waters | The Curse of the Tides | Alliance cloth wearers |
| Belt of Corruption | Zanzil's Secret | Leather wearers |
| Raptor Hunter Tunic | Raptor Mastery | Leather wearers |
| Panther Hunter Leggings | Panther Mastery | Leather wearers |
| Silver Spade or Goblin Igniter | Venture Company Mining | Two-hand users or wand users |
| Collection Plate | Cracking Maury's Foot | Shield users |
| Goblin Fishing Pole | Bloodscalp Ears | Anyone who fishes |
Zone Drops Worth Keeping
- Green Hills pages such as Green Hills of Stranglethorn - Page 1 drop from Bloodscalp and Skullsplitter trolls and sell well to players who hate RNG.
- Parrot Cage (Hyacinth Macaw) drops from Bloodsail pirates at a rate that measures your patience in months.
- Pristine Tigress Fang drops from Stranglethorn Tigress and is needed by Horde for the first Mok'thardin quest.
- Tiger Meat and Raptor Flesh feed cooking, and Forever crafted food carries a small XP bonus.
- Singing Crystal Shard drops from basilisks and should never be vendored while the quest is open.
Rares, Named Elites and Where They Hide
The wow forever rares list below uses Classic spawn points. Most have several spawns, and all of them have someone on the PvP ruleset standing on the exact coordinate.
| Name | Level | Type | Coordinates |
|---|---|---|---|
| Gluggle | 37 | Rare | /way 34.9 22.7 |
| Roloch | 38 | Rare | /way 37.4 31.2 |
| Kurmokk | 42 | Rare | /way 38.1 61.1 |
| Verifonix | 42 | Rare | /way 36.5 57.1 |
| Rippa | 44 | Rare | /way 29.3 84.9 |
| Mosh'Ogg Butcher | 44 | Rare elite | /way 49.8 30.9 |
| Scale Belly | 45 | Rare | /way 43.4 45.7 |
| Lord Sakrasis | 45 | Rare | /way 28.3 62.6 |
| Jade | 47 | Rare elite | Roams, no fixed point |
| Mogh the Undying | 44 | Named elite | /way 47.7 44.3 |
Farm Spots
- Bloodsail camps and ships on the south coast give cloth, Steamwheedle reputation and the Hyacinth Macaw lottery ticket.
- The tiger, panther and raptor belts between Nesingwary and Grom'gol feed skinning and cooking while the hunting quests are still open.
- Troll ruins in the west give Green Hills pages, which are the most honest gold in the zone.
- The Mosh'Ogg ogre mound around /way 50 30 is elite-dense, so farm it only with a group that already agreed to die together.
PvP, Rulesets and the Contested Tax
Stranglethorn is contested, and Forever has no realms, only rulesets. On Normal, open world PvP is by consent. On the PvP ruleset, Nesingwary's camp and the road into Booty Bay are where level 60s go to feel important. Quest at off-hours, or accept that the corpse run is part of the route.
Where to Go Next
- Alliance at 34 heads to Dustwallow Marsh, Desolace or Arathi Highlands before coming back.
- Horde at 34 heads to Thousand Needles, Desolace or Arathi Highlands before coming back.
- Anyone at 37-40 can cross into the Riverglades, the new mid-30s to mid-40s zone reached by ship from Tanaris, and treat it as a second jungle without pirates.
- Anyone at 44-45 goes to Tanaris, Feralas or The Hinterlands and never looks back.
Lore: Trolls, Hunters and Goblin Capitalism
Stranglethorn is the old seat of the Gurubashi Empire, with Zul'Gurub walled off in the northeast and troll ruins rotting everywhere else. Colonel Kurzen came south to fight them, went rogue, and his own soldiers split off into the Rebel Camp. Kurzen's Mystery and Mai'Zoth suggest the trolls helped him lose his mind. Hemet Nesingwary is a Hemingway joke with a rifle, and the Green Hills pages are the punchline.
In the south, Baron Revilgaz and the Steamwheedle Cartel run Booty Bay as a tax haven with teeth, while the Bloodsail Buccaneers want the harbor back. Forever sits in its own continuity , a time bubble in the developers' words , so this is still one zone, not two halves after a cataclysm.
FAQ
Q: What level should I start Stranglethorn Vale in WoW Forever?
Arrive at level 30 to 32, leave around 44 or 45 after the Nesingwary finals and Bloodsail chain are done.
Q: Where are the flight paths in Stranglethorn Vale?
Booty Bay has one flight master per faction. Horde also gets Grom'gol. Alliance walks from Darkshire in Duskwood.
Q: Can I solo Big Game Hunter?
King Bangalash is a level 43 elite tiger, so most classes need a partner or a very patient pet class.
Q: Is the Drowned City worth running?
Yes, once, at 35 to 40 with every quest in the log, since Forever cut dungeon mob XP.
Q: Which Stranglethorn quests should I skip?
Skip Mai'Zoth, Message in a Bottle, Facing Negolash and The Captain's Chest unless a group forms around you.
Source: Worst Guides Ever





