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  4. Borderlands 4 Guide: All Legendary Class Mods in Story Pack 2
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Borderlands 4 Guide: All Legendary Class Mods in Story Pack 2

Every Legendary Class Mod in Story Pack 2 for all six Vault Hunters, with full effects and farming tips for Providence Island.

Larc

Larc

•

Updated Sep 17, 2026

Borderlands 4 Guide: All Legendary Class Mods in Story Pack 2
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Story Pack 2 for Borderlands 4 adds a new Legendary Class Mod for every Vault Hunter in the game, and all six of them drop inside the new Providence Island zone. Whether you're pushing a Vex elemental build or stacking kill skills on Harlowe, knowing what each mod does before you start farming will save you a lot of time. Here's the full breakdown.

Where do Story Pack 2 Legendary Class Mods drop?

All six Legendary Class Mods from Story Pack 2 share the same loot pool: any of the 18 bosses on Providence Island can drop them. There's no dedicated boss tied to a specific mod, which means you have real flexibility in how you farm. Pick the boss you can clear fastest and most consistently, then run it repeatedly. For a full map of every boss location and what else they can drop, the all legendary drop locations guide is worth bookmarking.

tip
If you already have a Providence Island boss that drops a weapon you want, farm that one. The Class Mod pool is shared across all 18, so you're doubling your reward potential per run.

All six Story Pack 2 Legendary Class Mods

After testing each mod across multiple Vault Hunters, the range of playstyles they support is genuinely wide. Some reward aggressive kill-chaining, others scale with your health and shields, and one turns Rafa into a walking incendiary bomb by storing his own self-damage.

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Which Story Pack 2 Class Mods are worth farming?

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Borderlands 4 Guide: All Legendary Class Mods in Story Pack 2

Vex: GOAT

The GOAT mod builds directly on Vex's existing Soul Orb mechanic, adding a 30% elemental bonus when you detonate them and a Reaper spawn on Ordnance kills. The 20-second cooldown on Reaper spawns keeps it from being spammable, but the Orb damage bonus is active and consistent. For elemental Vex builds, this is a strong pickup. Check the legendary weapons tier list to pair it with the right weapon.

Rafa: Masochist

The Masochist mod is the most unusual of the six. It stores damage Rafa deals to himself, then converts his output to Incendiary and adds +200% of that stored value as Bonus Indirect Damage for 8 seconds. Guns only convert 10% of the stored damage, so melee-heavy Rafa builds get significantly more mileage out of this. It's a high-risk, high-reward mod that rewards players who understand Rafa's self-damage loops.

warning
The Masochist mod's gun conversion is only 10% of stored damage. Don't build around it expecting full gun damage conversion; it's primarily a melee amplifier.

Loveless: Programmer

The Programmer mod is clean and consistent. A flat +25% Fire Rate after using an Executable pairs well with Loveless's action skill rhythm, and the 25% Executable Cooldown reduction from Empowered Melee hits means aggressive players can cycle abilities faster. Loveless players who already weave melee into their rotation will barely need to change anything.

C4SH: Table Hopper

The Table Hopper mod is the most complex in this batch. Kills grant a random number of Hopper Stacks, and if you exceed 21 you lose all stacks and get a random Bust Effect instead. Stay under 21 and activate an Action Skill to convert your current stacks into timed buffs, with bigger rewards the closer you are to 21. It's a gambling mechanic built into a class mod, and it fits C4SH's identity well. High skill ceiling, but the payoff when you manage the stacks correctly is real.

Harlowe: Ultracapacitor

The Ultracapacitor mod stacks up to 25 times from kills, each adding +10% Skill Damage Multiplier. At max stacks that's a 250% Skill Damage bonus, which is massive. The catch is that every stack disappears when your Action Skill enters cooldown, so the mod punishes passive play and rewards players who time their Action Skill activations carefully. Maintain kill momentum and the numbers get very large very fast.

Amon: Wastelander

The Wastelander mod scales with raw stat investment. Every 1000 points of combined Max Health and Max Shields adds 1% damage to Forgeskills, Action Skills, and Detonations. Amon builds that stack survivability stats get a direct damage return on that investment. The Melee-to-Cooldown recovery is a secondary bonus that keeps action skill uptime healthy in sustained fights.

tip
The Wastelander mod's damage scaling has no visible cap in current testing. Amon builds that invest heavily in health and shield upgrades will see the largest gains.

How to farm Story Pack 2 Class Mods efficiently

Because the drop pool is spread across all 18 Providence Island bosses, the best approach is to identify the boss you can clear in the shortest time and chain runs on it. There's no need to target a specific boss for a specific mod. Speed matters more than boss selection here.

If you want to maximize your time on Providence Island, pairing your Class Mod hunt with a broader legendary farming session makes sense. The Borderlands 4 strategy guides collection covers build optimization and enhancement farming that stacks well with these new mods.

tip
Run Providence Island bosses on the highest difficulty you can clear comfortably. Higher difficulty increases legendary drop rates, and since every boss shares the Class Mod pool, faster clears on a manageable difficulty will outperform slow clears on maximum difficulty.

For players who picked up Story Pack 1 content, the approach here is similar to how legendaries worked in that DLC. If you want a direct comparison, the Mad Ellie DLC legendaries and Pearlescents guide covers the earlier drop structure in detail.

Guides

updated

September 17th 2026

posted

September 17th 2026

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