In Marathon, weapon choice matters more than almost anything else. The time to kill is low, fights end fast, and the wrong gun can cost a full raid. This guide ranks all confirmed alpha weapons based on PvP strength, consistency, versatility, and how well they perform across different engagement ranges.
Marathon Weapon Tier List Overview
These rankings focus on PvP performance, reliability under pressure, mod flexibility, and range coverage.
Important
Weapon damage in Marathon is not tied to rarity. Gray and Gold versions of the same gun deal the same base damage. What rarity actually changes is your access to attachments, mod slots, and passive stat boosts like faster reloads and reduced recoil.S Tier Weapons
These weapons define the current PvP meta. They either win duels consistently or control space better than the rest of the roster.
V00 ZEUS RG
The V00 ZEUS RG is the highest burst damage weapon in Marathon. Two body shots can drop a fully armored opponent. It uses a charge mechanic, so players need to pre-aim before enemies peek. When the shot lands, it usually ends the fight.
Its main drawback is cost. Volt Cells are limited, and losing a Prestige railgun hurts your economy. It works best in coordinated squads holding long sightlines or controlling extraction zones.
Magnum MC
At lower rarities, the Magnum MC is a solid sidearm. At Prestige or Gold, it becomes strong enough to function like a primary weapon. It hits hard for a pistol and allows more mobility than rifles.
It rewards precision. The magazine is limited, and missed shots are punished quickly. Used carefully, it wins medium-range duels and pairs well with close-range weapons.
Twin Tap HBR
The Twin Tap HBR is one of the most consistent 1v1 weapons in the game. Each trigger pull fires a two-round burst with high damage and manageable recoil. Between 20 and 40 meters, it performs extremely well.
Players who manage recoil and hold angles properly will consistently win trades. It pairs naturally with a shotgun to cover close range.
WSTR Combat Shotgun
The WSTR Combat Shotgun dominates inside tight spaces. At point-blank range, it can one-shot enemy Runners. In corridors and building interiors, it ends fights instantly.
Its weakness is range. Outside of close quarters, it loses effectiveness quickly. It should always be paired with a mid or long-range weapon.
Conquest LMG
The Conquest LMG is built for area control. Its fire rate ramps up during sustained fire, making it strong when holding choke points or extraction zones. Crouching improves stability significantly.
It limits mobility, so players need to set up before enemies arrive. It works best in defensive roles or coordinated team play.

Ultimate Marathon Weapon Tier List Ranked
A Tier Weapons
These weapons are strong and reliable but slightly less dominant than S Tier options.
Longshot
The Longshot is a bolt-action sniper that can one-shot with a headshot. It punishes players who overextend into open sightlines. It struggles in tight spaces and punishes missed shots, but on open maps it is very effective.
M77 Assault Rifle
The M77 is one of the most balanced weapons in Marathon. Its built-in flip scope adds flexibility, and its recoil pattern is easy to control. It does not dominate a specific range but performs consistently in most situations.
For new players, it is one of the safest choices.
Repeater HPR
The Repeater HPR is a lever-action rifle that rewards patience. Each shot hits hard and punishes careless peeks. It plays slower than the Twin Tap but works well for players who prefer controlled engagements.
Hardline PR
The Hardline PR fires a three-round burst and sits between an assault rifle and a sniper rifle. It performs well in vertical fights and long corridors. It requires practice to use effectively but can control mid-to-long range lanes.
Demolition HMG
The Demolition HMG offers steady sustained damage with Heavy Rounds. It gives players LMG-style suppression without the higher economic risk of the Conquest.
B Tier Weapons
These weapons are usable but have stronger alternatives.
Overrun AR has a fast fire rate but noticeable recoil, especially at range.
Retaliator LMG provides decent suppression but lacks the ramping advantage of the Conquest.
V11 Punch delivers strong charged burst damage but is limited by its pistol role.
BRRT SMG offers mobility and high fire rate but struggles at mid-range.
Bully SMG hits hard but fires slower than most SMGs and has heavy recoil.
None of these are unusable, but they are generally outperformed by S and A Tier weapons in similar roles.
C and D Tier Weapons
The CE Tactical Sidearm works early on, especially with the Rook shell. It performs fine at close range but suffers from heavy damage drop-off at medium distance. It should be replaced as soon as better options are available.
Gray-tier weapons without attachments are only recommended when rebuilding after losses. Entering contested extraction zones with Gray gear puts players at a clear disadvantage.
How Weapon Rarity Works in Marathon
Weapon rarity affects attachments and passive bonuses, not base damage.
Higher rarity improves handling and consistency, but it does not replace good positioning or decision making.

Weapon rarity tier display
This Marathon weapon tier list focuses on what actually wins fights. In a game where engagements end quickly and mistakes are punished immediately, bringing the right gun into a raid makes the difference between extracting with loot or starting over.

