A game launches tomorrow, and the sales picture heading into release day isn't what IO Interactive was hoping for.

Bond's mission briefing screen
Daniel Ahmad of Niko Partners, one of the more reliable voices in games industry analysis, posted on May 25 that pre-order numbers for 007 First Light are running below expectations. According to Ahmad, IO Interactive has been responding to those weak figures by shifting its marketing approach in the final stretch before the May 27 launch.
What the analyst actually said
Ahmad's assessment was direct. "Opening sales aren't tracking well atm so they're trying to market it in unique ways," he wrote on X. "They've run an old school marketing campaign so far that wasn't getting much traction outside of people who grew up with Bond."
The pivot Ahmad is referring to includes a recent social media teaser that revealed in-game Easter eggs, including a cameo from influencer Khaby Lame. Spoiling that kind of content before launch is a notable move, and it signals IO Interactive is prioritizing awareness over preserving surprises.
The comparison Ahmad drew in a follow-up post is the more telling data point. He suggested that audience interest sits closer to Bethesda's Indiana Jones and the Great Circle than to Uncharted, two single-player action adventure games with very different commercial footprints. Indiana Jones was a well-received game that performed modestly. Uncharted is a franchise that moved millions. That's a meaningful gap.
"Among an existing Bond / Hitman / SP action adventure base, yes. I'm sure it'll do fine overall, but current interest is more in line with Bethesda's Indiana Jones than an Uncharted atm," Ahmad wrote.
The audience problem IO Interactive is facing
Here's the thing: the Bond fanbase and the Hitman fanbase are real, but they're not enormous. Players who grew up watching Sean Connery or Roger Moore films are a specific demographic, and they don't automatically translate into day-one buyers for a $70 action game built around a younger, reinvented Bond.
Patrick Gibson plays that younger Bond in 007 First Light, and the game is clearly designed to appeal beyond the franchise's traditional audience. Gibson reportedly watched every Bond film and read every book as preparation for the role. The ambitions are there. IO Interactive's narrative and cinematics director Martin Emborg said outright that he wants this to be considered the best James Bond game ever made.
The gap between that ambition and current pre-order momentum is exactly what Ahmad is flagging.
Ahmad noted that he expects the game to "do fine overall" within its core audience. The concern is specifically about breaking through to a wider player base, not about the game being a commercial disaster.

The Pearl Resort mission area
A crowded window and a marketing reset
The late marketing push includes a trailer focused on Bond traveling across international locations, including a Vietnamese island where he operates under the alias St. John Smythe and targets three individuals at a resort called the Pearl. It's visually appealing content, but it's arriving very close to launch.
What most players miss in situations like this is that pre-order tracking doesn't tell the whole story. Games can still perform well at launch and in the weeks following if word of mouth is strong. The Indiana Jones comparison is instructive here too: that game found its audience over time, even if it didn't set pre-order records.
007 First Light launches May 27 on PC, PS5, and Xbox Series X/S, with a Nintendo Switch 2 version planned for later in the summer. If you're already sold on the game, check out how long it takes to beat 007 First Light across different playstyles, or browse the full 007 First Light guide collection to get ahead before you start.








