Heart Machine Lays Off Nearly Everyone After Publisher Pulls Funding

Heart Machine, the studio behind Hyper Light Drifter and Possessors, has laid off nearly its entire staff after a publisher pulled funding from an unannounced project.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

Updated

Heart Machine Lays Off Staff After Publisher Withdraws Funding
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"It's devastating."

That's how Heart Machine founder Alx Preston described the situation facing his studio on September 16, 2026, in a LinkedIn post that caught the gaming community off guard. A publisher had pulled funding from an unannounced project mid-development, and without that income, the studio behind Hyper Light Drifter was forced to lay off nearly its entire team.

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The moment everything changed

Preston didn't name the publisher, but the impact was immediate and severe. The funding withdrawal left Heart Machine with no viable path to keep its staff employed. Preston confirmed the layoffs publicly while pledging to give affected employees "as much support as possible, including assisting with placement."

The studio isn't officially closed. Preston noted that its remaining team would "keep pushing to build a path," though he was candid that Heart Machine's survival is far from guaranteed. That kind of honesty from a founder is rare, and it signals just how serious the situation is.

A studio with real history behind it

Heart Machine earned its reputation the hard way. Hyper Light Drifter launched in 2016 and spent the years since becoming a genuine cult classic, praised for its fast, fluid combat and striking neon-soaked world design. It's the kind of game that still gets recommended in indie game threads a decade later.

The studio's most recent release, Possessors, came out in November 2025 and landed well with players. A search-action game with rapid combat that lets players wield a computer mouse like a whip, it showed Heart Machine still had creative momentum. The unannounced project that just lost its funding would have been the next step in that trajectory.

Industry-wide, the layoffs keep coming

Heart Machine's crisis lands in the middle of a rough stretch for independent and mid-size studios. Double Fine cut roughly 25% of its staff in late July after separating from Xbox during the company's major restructuring push this summer. Double Fine founder Tim Schafer has been vocal about keeping the studio alive, famously saying "no one puts Double Fine out of business besides me," but the road ahead for newly independent studios is genuinely difficult without publisher backing.

Separately, multiple developers at Build a Rocket Boy announced layoffs this week amid ongoing questions about the studio's future following Mindseye's troubled launch last year.

The pattern is hard to ignore. Publisher funding remains the lifeblood of most mid-size studios, and when that support disappears mid-project, there's rarely a safety net. Heart Machine is now navigating exactly that scenario in real time.

For players who want to support the studio's legacy while things remain uncertain, checking out Possessors on PC is the most direct option available right now. If you're looking for more indie titles worth your time, the Duskfade first impressions guide covers another strong action platformer worth keeping on your radar, and our gaming guides hub has coverage across the indie space and beyond.

Preston closed his statement by thanking everyone who contributed to Heart Machine's work, and the gaming community. Whether the studio rebuilds from here or this marks the end of an era, the games Heart Machine made will stick around. You can also check out our Hollowbody before you buy guide if you're hunting for more indie experiences worth your time while the situation develops.

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updated

September 17th 2026

posted

September 17th 2026

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