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Legion Breaker First Impressions

Legion Breaker First Impressions: An Incremental Undead-Slaying Adventure

Our first impressions of Legion Breaker, a fast-paced incremental game where precise spellcasting and strategic upgrades are key to surviving the undead hordes.

Written by
Rafael Silva
Updated
Reading time
4 min
Topic
News
A simple idea that keeps you hooked
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I've always enjoyed games that make you feel more powerful with every upgrade, and Legion Breaker is a great example of how much fun a simple idea can be. Developed by Baffled Engineer, this upcoming indie game puts you in the role of a battlemage defending against hordes of undead.

After completing the demo, I came away with a very positive impression of Legion Breaker. It's a short but incredibly addictive experience, and while there's still room for improvement, the core gameplay already has me looking forward to the full release.

A simple idea that keeps you hooked

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Legion Breaker In-Game Screenshot

At first glance, Legion Breaker might look like another incremental game where you sit back and watch your character grow stronger while everything happens automatically. Thankfully, that's not the case.

You start with a single spell and must manually aim your attacks at the approaching undead. Your projectiles travel in an arc before hitting the ground, meaning you need to account for their trajectory and the enemies' positions rather than simply firing in their direction.

This makes a bigger difference than you might expect. As the undead keep advancing towards you, every missed shot gives them more time to get closer, so learning how to aim effectively is a crucial part of the experience.

Thankfully, you won't be fighting alone forever. As you progress, you can unlock spearmen who stand beside you and attack enemies that get too close. They provide some much-needed support, but they aren't enough to handle every threat, and enemies can still reach you if you aren't careful.

It's a simple gameplay loop, but having to actively defend yourself makes Legion Breaker much more engaging than other games in the genre that practically play themselves.

Upgrade your spells and build your army

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Legion Breaker Skills

Like any good incremental game, the main appeal is the upgrades, and I am happy to say that Legion Breaker perfectly nails that feeling of growing stronger with every battle.

Every enemy you kill rewards you with gold, which you can spend on upgrades to increase your power. As you progress through the levels, you will earn more gold for each kill which is especially important because upgrades also become more expensive, so you'll need to keep up.

This progression system also introduces new ways to deal with your enemies. From a meteor spell that deals additional damage to ricocheting projectiles and a freeze effect, there's plenty to try and combine.

Surviving the Undead and Taking on Bosses

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Legion Breaker Boss

The demo has three levels, each ending with a boss fight. But getting there means surviving waves of undead while your health steadily drops.

Once the boss appears, things get a little more hectic. You need to focus on taking it down, but the regular enemies don't stop coming, so you have to keep an eye on everything happening around you. Thankfully, defeating the boss wipes out all the remaining enemies, letting you move on to the next level.

The one thing that took me some time to get used to was the positioning. Each level has a different size, and since your spells travel in an arc before hitting the ground, you need to figure out the timing and adjust your aim all over again when you move to a new map. This can definitely be frustrating at first, especially when enemies are closing in, but it's easy enough to get the hang of.

Final Thoughts

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Legion Breaker Main Menu

After spending some time with the game, I can confidently say that Legion Breaker is a ton of fun. It manages to create a short and addictive experience while giving you an active role in every battle.

Of course, this was only the demo, so the game is bound to have a couple of rough edges. However, this is a solid starting point, and I can't wait to get my hands on the full version when it releases on October 13, 2026, on Steam.

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