Microsoft may be rethinking one of its biggest Game Pass selling points. Xbox is actively considering pulling Call of Duty from its Day One Game Pass offering, a move that would mark a significant shift in how the company positions its subscription service.
The problem with putting Call of Duty in Game Pass
Call of Duty is simply too large a franchise to sit comfortably inside a flat-rate subscription without creating financial friction on both sides. Game Pass has disrupted Call of Duty's business model in a way that's difficult to ignore. A franchise of that scale absorbs a disproportionate share of the subscription pool's revenue, leaving less money available month-over-month for acquiring new content.
The reverse problem is just as real. Subscribers who would have paid full price for Call of Duty no longer need to, which cuts directly into the franchise's standalone sales revenue. Players getting the game for what amounts to a fraction of retail price hurts Call of Duty's traditional revenue model.
This isn't just a theoretical squeeze. Call of Duty's declining performance has been cited as a contributing factor to Microsoft raising Game Pass prices. Revenue was down because Call of Duty revenue was down, and Call of Duty is not exclusive to Xbox.
What a removal would actually signal
If Microsoft pulls Call of Duty from Day One Game Pass access this year, it would reveal some of the cracks in the strategy. Microsoft's pitch for the Activision Blizzard acquisition leaned heavily on Call of Duty coming to Game Pass as a subscriber benefit. Pulling it back, even partially, would raise questions about the long-term viability of putting mega-franchises inside an all-you-can-play subscription at launch.
One possible middle ground: new Game Pass tiers where big live-service titles like Call of Duty sit in a higher-priced tier, with the base subscription dropping to a cheaper price point for most other games. That structure would let Microsoft keep the franchise technically available on Game Pass while recovering more revenue per subscriber who actually wants it.
Context: Black Ops 7 and a franchise under pressure
The timing of this report isn't random. Call of Duty: Black Ops 7 has had a rough cycle. Despite being the best-selling game last month, it's done so against a backdrop of mixed reception from players and critics, and reports of fewer active players than in previous years. Microsoft has also confirmed that the franchise will no longer receive back-to-back Black Ops or Modern Warfare releases after Black Ops 7 underperformed expectations.
A franchise that generates less revenue than projected, distributed through a subscription that may be cannibalizing its own sales, creates exactly the kind of strategic headache that leads to these conversations.
This isn't purely about Call of Duty. If Microsoft restructures how its biggest titles land on Game Pass, every major first-party franchise could eventually be subject to the same calculus. The Call of Duty situation is just the most visible pressure point right now. Make sure to check out our gaming news to stay across how these platform shifts affect the games you actually play.








