Pillars of Eternity Turn-Based Mode Beta Info
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Pillars of Eternity Turn-Based Mode Beta Info

Obsidian Entertainment is releasing a turn-based mode beta for Pillars of Eternity on November 5, allowing players to switch between real-time and turn-based combat. Here’s what the update changes.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

Updated Jun 5, 2026

Pillars of Eternity Turn-Based Mode Beta Info

Obsidian Entertainment is bringing a significant update to Pillars of Eternity. The studio announced that a public beta for a new turn-based combat mode will launch on November 5, giving players the chance to try a fresh approach to the game's tactical encounters. A trailer accompanied the announcement, offering a first look at how combat will function in this new format.

Originally released in 2015, Pillars of Eternity is a party-based tactical RPG designed around real-time combat with pause - a system that defined the game's strategic pacing. The addition of turn-based gameplay represents one of the biggest changes the title has received since launch. It also reflects how turn-based combat has grown in popularity in the RPG genre, particularly following the success of games like Baldur's Gate 3.

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Changes based on community feedback

The new mode builds on what Obsidian learned from implementing turn-based combat in Pillars of Eternity II: Deadfire. This updated version aims for smoother pacing and more meaningful player decisions.

Turn order now depends on each character's speed stat. This change elevates attributes that previously mattered more in real-time scenarios. Obsidian has also reworked how actions like weapon switching and potion use function. These are now free actions, but each character can only perform one of each type per turn to keep things balanced. 

Combat pacing has been tightened up as well. Encounters are designed to feel more decisive, with damage output increased across the board so battles wrap up faster.

Full flexibility between modes

A key part of the update is how accessible the new mode is. Turn-based combat can be selected at the beginning of a new campaign, but players aren't locked into that choice. The option to switch between real-time with pause and turn-based mode is available at any point from the game's settings menu. 

Obsidian is exploring the possibility of a UI toggle to make switching modes even faster and more convenient. The studio hasn't provided an end date for the beta. Updates will continue until the feature is ready to become a permanent part of the game.

The future of Pillars of Eternity

Josh Sawyer, director of both Pillars of Eternity games, recently discussed the direction of a potential Pillars of Eternity 3. While not officially in development, Sawyer noted that any future installment would likely move toward a fully 3D presentation influenced in part by the reception and impact of Baldur's Gate 3.

Obsidian continues to expand the world of Pillars of Eternity beyond these updates. Earlier this year, the studio released Avowed, an action RPG that takes place in the same universe. Though a different genre, it reinforces Obsidian's commitment to the setting and may influence how future entries evolve.

Frequently asked questions (FAQs) 

When does the turn-based mode beta start?
The beta begins on November 5. Players can opt into the turn-based mode once the update goes live.

Do players have to start a new game to use turn-based mode?
No. Turn-based mode can be activated during an existing playthrough through the options menu.

Can players switch between real-time and turn-based combat?
Yes. Players can change modes at any time, and the studio is exploring a HUD toggle to make switching even easier.

Is this mode permanent or temporary?
The mode is currently in beta. Obsidian plans to update it based on feedback and eventually add it permanently to the game.

Will Pillars of Eternity 3 use turn-based combat?
There is no confirmed third game, but director Josh Sawyer has said that if Pillars of Eternity 3 happens, it may adopt a 3D format and take inspiration from Baldur's Gate 3.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Game Updates

updated

June 5th 2026

posted

June 5th 2026

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