Wolfenstein 3 is officially in production at MachineGames. Xbox CEO Asha Sharma announced the project on November 12, 2026, as part of Xbox’s 25th anniversary celebrations, and the Swedish studio shared its own confirmation on X.
The project is the next mainline entry after 2017’s Wolfenstein 2: The New Colossus. MachineGames has since developed Indiana Jones and the Great Circle, which launched in 2024.
Two spin-offs kept the first-person shooter series active after The New Colossus. Wolfenstein: Youngblood and Wolfenstein: Cyberpilot arrived in 2019. The former followed B.J. Blazkowicz’s twin daughters searching for their father in France; the latter was a VR game about hacking Nazi robots.
A trilogy planned from the start
MachineGames studio head Jerk Gustafsson said in 2025 that the team had “always seen this as a trilogy.” The plan already covered what would happen to B.J. in the second and third games while the developers were mapping out The New Order during their first weeks at id Software.
Released in 2014, Wolfenstein: The New Order marked MachineGames’ first entry in the series. Gustafsson described it as a personal journey for B.J., built around his discovery that the Nazis had won the war and his meeting with Anya.
The New Colossus widened that focus to the resistance and the people around B.J. Gustafsson described the group as a kind of family, while B.J. was also preparing for the possibility of starting his own. His point was direct: “We have a story to tell.”




