World of Tanks: HEAT Trophy List: All Achievements & Trophies
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World of Tanks: HEAT Trophy List: All Achievements & Trophies

Complete guide to all 33 trophies in World of Tanks: HEAT, including the rarest ultra rare challenges and fastest unlock strategies.

Larc

Larc

Updated May 29, 2026

World of Tanks: HEAT Trophy List: All Achievements & Trophies

World of Tanks: HEAT launched on PS5 on May 26, 2026, and its trophy list tells you almost everything about how the game wants to be played. There are 33 trophies total: 1 Platinum, 5 Gold, 11 Silver, and 16 Bronze. The list rewards players who engage with every system — critical hits, base captures, ramming, repairs, and ability damage. Only 5.15% of players have hit the platinum so far, but the path there is more manageable than that number suggests once you understand which trophies need dedicated effort and which ones unlock naturally.

How many trophies are in World of Tanks: HEAT?

The complete list sits at 33 trophies. Breaking that down by grade: 1 Platinum (HEAT Legend), 5 Gold, 11 Silver, and 16 Bronze. The average completion rate across players is around 39%, which means most people unlock a solid chunk of the list just by playing normally. The grind gets steep in the final stretch, particularly around base captures and the payback kill challenges.

For a broader look at which tanks will carry you through the grind most efficiently, the World of Tanks: HEAT tank tier list is worth checking before you start.

All 33 trophies listed

All 33 trophies listed

Complete Trophy List

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Which trophies unlock naturally while playing?

A large portion of the list fills in through normal play without any deliberate setup. Battle Scars (withstand 15 critical hits), RnD (deal all types of critical hits in a single match), Self-Made Tank (take critical damage and repair in the same respawn), and Top Critic (10 critical hits in one match) are all Common-rarity trophies that come with time at the wheel.

Damage Control (deal 5,000 damage and restore 5,000 HP in a single match) and In Your Element (3,000 ability damage in one match) are also straightforward if you play aggressively with a tank that has strong abilities. HEAT Certified requires finishing 30 matches, which is pure time investment.

Module crits tracked in-match

Module crits tracked in-match

What are the hardest trophies to unlock?

The ultra rare trophies are where the real grind lives. Here's what you're dealing with:

Reckoning Day (0.2% rarity on PSN) requires 5 payback kills in a single match. Payback kills mean you need to be killed first, then kill the tank that eliminated you, five times in one session. This demands a specific mindset: play aggressively, die quickly near the same enemies, and prioritize hunting whoever just destroyed you. Staying in close-quarters areas where the same tanks keep appearing helps.

Patch and Pray (0.9% rarity) asks for 15,000 HP restored in a single match. This is a massive number. You need a tank with strong self-repair capabilities and you need to be taking consistent damage throughout the match without dying. Staying near the front line while managing your repairs carefully is the approach.

Mine Now! (3.6% rarity) and Push Back (2.6% rarity) are pure volume grinds. Capturing 60 bases and recapturing 30 across any mode will take dozens of matches if you're not actively prioritizing objectives. Play objective-focused modes and make base captures your primary goal in every match, not kills.

Tech Savant (1.0% rarity) requires 500 equipment repairs across your entire playthrough. This stacks across matches, so the key is making sure you're always carrying repair equipment and using it every time you take module damage, not just when you're critically damaged.

For All Mankind (0.9% rarity) is 50 match wins. This is the longest natural grind and will likely be your last trophy before the platinum.

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World of Tanks: HEAT Trophy List: All Achievements & Trophies

How to get critical hit trophies efficiently?

Seven trophies revolve around critical hits, and three of them target specific modules: Powder Keg (15 ammo crits), Fuel the Fire (15 fuel tank crits), and Crisis Engineer (15 engine crits). These require you to aim at specific parts of enemy tanks, which means understanding tank anatomy matters here.

Generally, rear shots hit engines and fuel tanks more reliably. Ammo rack crits tend to come from side shots at certain tank types. Stress Test (30 total critical hits) and the module-specific trophies will overlap significantly, so track which modules you're hitting and adjust your targeting accordingly.

Signature Move (20 critical hits using abilities) is Very Rare at 6.1%, meaning most players aren't building around ability-based critical hits. Pick a tank with abilities that deal direct damage to modules and use them consistently every time they're available.

Deadeye (20 critical longshots) pairs naturally with Reach Out and Touch (5,000 longshot damage in a single match). Play a long-range tank, stay at distance, and aim for modules rather than just center mass.

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World of Tanks: HEAT Trophy List: All Achievements & Trophies

How to approach base capture trophies?

Mine Now! (60 captures) and Push Back (30 recaptures) are among the rarest trophies in the list despite not requiring elite mechanical skill. The rarity comes purely from player behavior: most people chase kills, not objectives.

Flip your priorities. In every match, move toward bases immediately. Recaptures count when you push an enemy off a base your team controls, so stay aware of the minimap and respond to enemy captures quickly. Modes that feature multiple bases per match will stack progress faster than single-objective modes.

Cross-Trained (win at least one match playing each role) overlaps well with this grind. You'll need to play every role anyway, and some roles may be better suited to objective play than pure combat.

Ramming and close-quarters trophies

Contact Parking (5,000 ramming damage) is Very Rare at 13.6%, which is surprising given how straightforward the concept is. Heavier tanks deal more ramming damage, so pick the most armored option available and charge into enemies rather than braking before contact. Full-speed rams deal significantly more damage than slow pushes.

Point Blank (5 close-quarters kills in a single match) and Getting Personal (10 close-quarters kills cumulative) reward aggressive play. Fast tanks that can close distance quickly are the natural fit. Close and Far (one close-quarters kill and one longshot kill in the same match) is a nice challenge that forces you to adapt your range mid-match.

Juggernaut (10 kills in a single match) is the single-match kill trophy that most players will find genuinely difficult. Ten kills requires either a very high-tempo match or a tank with exceptional damage output. Don't force it; let it come naturally as you improve.

For more strategies across every aspect of the game, the full World of Tanks: HEAT guides collection covers everything from tank selection to match strategy. If you enjoy this style of shooter games with deep progression systems, the trophy list here is one of the more satisfying ones to complete.

Guides

updated

May 29th 2026

posted

May 29th 2026