Madden NFL 27 Franchise mode has real problems. Here's how to fix them.
Madden NFL 27 ships with Franchise mode bugs that have frustrated players since launch. Players getting permanently stuck on injured reserve. Early retirements that strip rosters before free agency even opens. Draft class edits that reset every player to a default build the moment you reorder positions. None of these have official fixes yet. The My Franchise mod for PC is a companion tool that addresses all of them directly, and adds features the base game still lacks. This guide covers every tool in the mod, when to use each one, and which player types get the most out of each feature.
What bugs does the My Franchise mod actually fix?
Three specific problems are targeted. First, the injured reserve bug: players placed on IR by CPU-controlled teams can get stuck there indefinitely, never returning to the active roster even after their injury heals. The mod's IR fix resolves this and automatically reorders the depth chart when a player comes back, which also prevents the secondary bug where returning players get pushed down the depth chart instead of reclaiming their starting spot. You can exclude your own team from the fix if only CPU rosters are affected.
Second, early retirements. Players retiring far earlier than their age and rating would suggest is a known Franchise issue, and the mod lets you pull any retired player or coach back into the free agency pool with a single action. The full retirement history going back to year one of your save is accessible, so nothing is permanently lost.
Third, draft class editing resets. A community-reported bug causes edited or reordered draft class players to revert to default builds. The mod's draft class editor works around this entirely by giving you a separate big board interface with full attribute and dev trait visibility before the class is finalized.
How does the 32-man commissioner hub work?
The default Franchise commissioner setup requires creating 32 separate coaches before you can manage every team. The mod replaces that with a single hub that gives you full control over all 32 rosters immediately. From that screen you can cut, trade, retire, or reassign any player on any team. This is the right tool when you want to correct an unrealistic CPU trade, manually balance league-wide rosters, or simply run true commissioner mode without the setup overhead.
This feature pairs naturally with the coaching carousel tool, which lets you hire an opposing team's offensive or defensive coordinator directly into a head coaching vacancy. That's closer to how real NFL coaching searches work, and it adds meaningful movement to the offseason that the base game's carousel often lacks.

Madden NFL 27 32-team commissioner hub
How should you use the custom progression tool?
The mod replaces Madden's default XP system with a progression model built on controlled randomness and player potential. The timing matters: run it once during the preseason and once in week 18. Before you run it the first time, set every XP slider in your save to zero. Skipping that step causes the tool's math to conflict with the game's built-in XP system and produces unpredictable results.
Default Madden progression works reasonably well for short saves of five years or fewer. The mod's tool is designed for long-term franchises where the default system eventually pushes every team toward a similar 87-88 overall rating, flattening the league and making roster decisions feel meaningless. If you're planning a multi-decade dynasty, this is the tool that keeps the league feeling competitive and differentiated.
For players building a long-term dynasty from scratch, the Madden NFL 27 Franchise Rebuild Guide covers team selection and trade strategy that pairs well with a custom progression setup.
What can you do with the draft class editor?
The editor includes a full big board with the option to reveal every player's dev traits and ratings before the class is finalized. That means you can see exactly how many X-factor, superstar, and star dev players are in a class before committing to it, and adjust those counts to match your preferences.
For retro or historically accurate franchise setups, the editor can rewrite individual player outcomes. A prospect who historically underperformed can be given a star dev trait to reflect an alternate timeline. Imported classes from external tools can also be edited here without triggering the default-build reset bug.
This tool is best for franchise creators building themed or historical saves. Players who prefer unspoiled, organic drafts won't need it.
What else is in the mod?
Beyond the headline features, the mod includes a set of utility tools worth knowing:
- Roster balancing across all 32 teams by position group
- Automatic playbook matching when new coaches are assigned
- Historical weather generation for more realistic game conditions
- Commentary and jersey number ID fixes
- Permanent jersey number retirement
- Trade lottery that matches trade block players to realistic pick-based offers
- Cap space clearing for fresh offseason starts
- Injury clearing to reset all active injuries
Each utility tool includes guidance on the ideal point in the season to run it. Using tools out of sequence can create conflicts, so checking that context before running anything new is worth the extra minute.
Tool comparison: which feature is right for your save?
Most of these tools are situational. You don't need to run everything. Match the tool to the specific problem in your current save.
What's the best setup for a new long-term franchise?
If you're starting fresh and planning to play 10 or more seasons, the recommended sequence is: set all XP sliders to zero before week one, run the progression tool during the preseason, use the draft class editor to set dev trait counts before your first draft, and activate the IR fix at season start with your own team excluded. Check the retired player list before free agency each offseason.
For players who want to build a custom team from the ground up before any of this, the Madden NFL 27 Team Builder and Custom Franchise import guide walks through creating and importing your own roster. Pair that with the mod's 32-man control hub and you have a genuinely different Franchise experience from anything the base game offers.
Coach selection also matters more than most players realize early on. The wrong archetype compounds over multiple seasons in ways that are hard to undo. The Madden NFL 27 best coach archetypes guide covers which types win long-term before you lock in your staff.

Madden NFL 27 franchise mode XP slider
Quick reference checklist
- Zero out XP sliders before the first progression tool run
- Use the exclude-team option on the IR fix if only CPU rosters are affected
- Check the retired player and coach lists before free agency opens each offseason
- Set target dev trait counts before generating or importing a new draft class
- Run depth chart reordering immediately after any injury return
- Use the 32-man hub to correct unrealistic CPU trades as they happen
For everything else happening in Madden NFL 27 right now, including patch notes and mode updates, the full Madden NFL 27 guides collection has you covered.


