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Project O Launching on Immutable

Project O, a mobile-first TCG from Koin Games, is launching on Immutable. The release blends mainstream usability with optional digital ownership for collectors and competitive players.

Larc

Larc

•

Updated Nov 30, 2025

Project O launching on Immutable.jpg

Immutable and Koin Games have confirmed Project O, a mobile-first competitive trading card game, will launch on the Immutable platform, signaling a push to blend mainstream TCG design with on-chain ownership that stays largely invisible to new players.

Project O Launching on Immutable

About Project O

Developed by seasoned veterans from both web2 and web3 at Koin Games, Project O is a new card game where you use upgradeable 3D cards to battle across a world filled with myths, legends, and fairy tales. Matches are fast, chaotic but fun, and keep you on your toes as you try to outplay your opponent.

Project O Launching on Immutable

The partnership positions Immutable as a destination for competitive trading card games that favor clear onboarding and broad reach while keeping digital ownership in the background for those who want it. For Project O, the alignment suggests a path to surface competitive play to a wider audience through platform support that emphasizes discoverability, creator-friendly tooling, and a consistent collection experience across releases.

Robbie Ferguson, co-founder and president of Immutable, described Project O as “one of the most anticipated releases in gaming,” saying it reflects “a new generation of AAA Web2 games that seamlessly integrate digital ownership in a way that excites all gamers.” His statement underscores a strategic push to present ownership as an optional layer rather than a barrier, which matches Koin Games’ web2.5 approach and keeps the focus on gameplay first.

Project O Launching on Immutable

Gameplay Mechanics

Project O adopts a short-form match length to compete on mobile, with seven to nine minute games that emphasize constant decision-making rather than long setup phases. The simultaneous turn system aims to reduce downtime and create broadcast-friendly pacing for tournaments and creators. These choices position the game against leaders in the space while keeping the rule set approachable for a broad audience.

Project O Launching on Immutable

Card Economy and Collection

Koin Games is building a collector experience that mirrors physical TCG habits in a digital setting. The studio spotlights limited print runs to signal scarcity, a grading system for digital cards to standardize condition, and a built-in marketplace that keeps a player’s collection visible across future sets. Together, these pieces aim to make collecting, valuing, and trading feel familiar while adding the transparency of verifiable records.

The approach is framed as web2.5, which keeps sign-in and early play conventional and moves ownership features into view only when players want them. In practice, that means new users can open packs, build decks, and play matches like a typical mobile TCG, then explore provenance, grading, and trading once they are comfortable. Kevin Lambert described the principle as using blockchain only where it is necessary, while CEO Timothy Jooste said the priority is a world-class web2 game first so players discover ownership organically rather than being required to learn it upfront.

Project O Launching on Immutable

Team Experience and Market

Koin Games frames Project O for the midcore mobile segment, a cohort that favors depth without long sessions. Immutable’s announcement cites a veteran development roster whose past work has reached more than a billion players across franchises including Candy Crush, Apex Legends, Deer Hunter, EverQuest, and Microsoft Solitaire. The same announcement points to the midcore mobile market generating 11.7 billion dollars across the top fifteen games last year, underscoring why a fast, strategic TCG is being built for phones first.

Larc author avatar

Larc

Content Writer

Game Updates

updated

November 30th 2025

posted

August 19th 2025

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