Convincing players to spend money upfront in a storefront packed with free-to-play strategy games has always been a hard pitch. Coffee Stain clearly felt that pressure, because Songs of Conquest just made its mobile campaign free to try on both iOS and Android.
The free portion hands you one campaign map and one conquest map. That's enough to get a genuine feel for the turn-based structure, the faction mechanics, and whether the mobile controls actually work for you. After those two maps, a single one-time purchase unlocks the full base game, now priced at $9.99. That's a price drop from the $11.99 launch price, and it's worth noting the timing here is not accidental.
The update that came with the free trial
The free-to-try shift lands alongside what Coffee Stain is calling the biggest content and feature update Songs of Conquest Mobile has received. Here's the thing: the patch notes read less like a feature list and more like a direct response to player feedback.
Touch controls have been fully redesigned. The layout now adapts properly to both iPhone and iPad screen sizes. Graphics settings are automatically configured per device, memory usage has been reduced, and load times are faster. Cloud saves are more reliable, gamepad support has been added, and both tooltips and battle targeting have been sharpened.
These are the kinds of fixes that should have been in place at launch, but the fact they're all here now matters. A free trial only converts players if the experience holds up, and Coffee Stain clearly knows that.
What the base game actually includes
The $9.99 base game covers the four core factions and their four connected campaigns set across the world of Aerbor:
- Loth, a necromancer faction built around raising the dead
- Arleon, featuring knights and Faey units
- Rana, frog tribes operating out of the marshes
- Barya, mercenaries armed with muskets and gunpowder
Beyond the base game, three faction expansions are available as separate purchases: Vanir, Roots, and Yulan. Rise Eternal is another separate add-on, bringing four connected story missions with a stronger narrative focus.
The base price came down while the optional content list grew. That's a deliberate structure, and the game is at least transparent about it. Every price is visible before you commit to anything.
A smart play for a game that rewards patience
Songs of Conquest is the kind of strategy game that takes a few hours to properly click. The turn-based combat, the Wielder magic system, and the army-building loop all have depth that a five-minute session won't reveal. Two maps is a reasonable window for that.
What most players miss when they first pick up a game like this is how much the faction identity shapes the entire experience. Rana plays completely differently from Barya. The free trial won't show you that range, but it gives you enough to know if the core loop is something worth investing in.
For players already deep into similar games, our Songs of Silence guides cover another strong entry in the turn-based strategy genre if you're building out your rotation while you wait to decide on Songs of Conquest.









