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Banishers: Ghosts of New Eden

aboutGame

studio

DON'T NOD

website

store.epicgames.com/en-US/p/banishers-ghosts-of-new-eden-f9e3f2

releaseDate

February 13th 2024

Banishers: Ghosts of New Eden Logo
Banishers: Ghosts of New Eden
Adventure

An action-RPG set in 1695 haunted North America where you hunt ghosts as two lovers, making morally charged choices that reshape the story.

developer

DON'T NOD

releaseDate

February 13th 2024

sidebar.platform

Introduction

Ghost-hunting gets personal in Banishers: Ghosts of New Eden. DON'T NOD's action-RPG drops you into a supernatural 17th-century North America where two lovers fight to stay together across the divide between life and death. Every haunting case you investigate carries real moral weight, and the decisions you make ripple through the story in ways that few RPGs manage to pull off.

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Overview

Banishers: Ghosts of New Eden is a story-driven action-RPG from DON'T NOD, the studio behind Life is Strange, set in the haunted wilds of New Eden in 1695. You play as Antea Duarte and Red mac Raith, a pair of Banishers, ghost-hunters bound by oath to protect the living from restless spirits. A mission gone wrong leaves Antea fatally wounded and transformed into the very kind of spirit she spent her life fighting, and the game builds everything around the tension that creates.

The setup sounds like a genre premise, but DON'T NOD uses it to tell something genuinely affecting. Red and Antea's relationship is the backbone of the entire experience, and the game never lets you forget the cost of every choice you make on their behalf. The haunted 17th-century North American setting, full of isolated communities and ancient secrets, gives the story room to breathe.

Banishers: Ghosts of New Eden content image

Banishers: Ghosts of New Eden content image

Gameplay and mechanics

Combat switches between two distinct play styles depending on which character you control. Red fights in the physical world with weapons, gunpowder, and brute force. Antea operates as a ghost, using spiritual powers to stagger enemies and tear through supernatural threats that Red's arsenal struggles against. The two styles complement each other and the game rewards players who learn when to swap.

Banishers: Ghosts of New Eden content image

Banishers: Ghosts of New Eden content image

Key mechanics include:

  • Dual-character combat switching
  • Morally weighted haunting investigations
  • Branching story decisions with lasting consequences
  • Skill progression for both Red and Antea
  • Supernatural enemy types requiring different tactics

Haunting cases work like contained investigations. You gather evidence, speak to witnesses, and piece together what happened before deciding how to resolve it. Those resolutions carry weight because the game tracks your choices and reflects them back at you.

What decisions actually mean here

DON'T NOD built their reputation on choice-driven narratives, and Banishers delivers some of the most consequential decision-making in the studio's catalog. The central tension is constant: honoring your Banisher oath means sending spirits on, but Antea is now a spirit. Every haunting case forces you to weigh the needs of the living against the possibility that helping a ghost might bring Antea closer to a cure.

Banishers: Ghosts of New Eden content image

Banishers: Ghosts of New Eden content image

These aren't binary good/evil choices. Most cases present situations where the morally correct answer isn't obvious, and the game doesn't rush you toward a verdict. The fate of New Eden's communities shifts depending on how you handle each case, which gives the world a texture that feels earned rather than decorative.

World and setting

New Eden in 1695 is a specific, carefully constructed place. The frontier communities are isolated, superstitious, and genuinely frightened, which makes the supernatural threats feel grounded rather than fantastical. DON'T NOD leans into the period detail without turning it into a history lesson, using the setting to frame a world where ghosts are a practical problem, not a metaphor.

The environments range from dense forests and frozen coastlines to cramped colonial settlements, each with its own haunting cases and lore. The game rewards players who pay attention to environmental storytelling and optional dialogue, layering background onto the main narrative without making it mandatory.

Banishers: Ghosts of New Eden content image

Banishers: Ghosts of New Eden content image

Impact and legacy

Banishers: Ghosts of New Eden arrived in February 2024 and earned a 4.28 rating from over 14,000 PlayStation Store reviews, a number that reflects genuine player satisfaction rather than hype. The game occupies a specific space in the action-RPG genre: narrative-first, mechanically solid, and emotionally ambitious. For players who want a ghost-hunting RPG where the story actually lands, it makes a strong case for itself on PC, PlayStation, and Xbox.