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Esoteric Ebb Spell Locations: Every Spell and How to Get It

Find every spell in Esoteric Ebb with exact locations, NPC sources, and hidden methods to unlock cantrips through Level 3 magic.

Written by
Nuwel
Updated
Reading time
2 min
Difficulty
Intermediate
How Are Spells Organized in Esoteric Ebb?

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Spells in Esoteric Ebb are not handed to you. They are scattered across the world inside hidden rooms, locked behind NPC dialogue, buried under rocks, and tied to choices that most players never make. Miss a conversation with the right character or skip an obscure puzzle and you could finish the entire game without ever learning some of the most useful magic available. This guide maps out every confirmed spell, where it lives, and exactly how to get your hands on it.

Reading tomes unlocks spells

Esoteric Ebb Spell Locations: Every Spell and How to Get It

How Are Spells Organized in Esoteric Ebb?

Esoteric Ebb divides its magic into four tiers: Cantrips, Level 1, Level 2, and Level 3 spells. Cantrips are low-cost utility tools you will use constantly. Level 1 spells form the backbone of most builds early on. Level 2 and Level 3 spells are rarer, more powerful, and almost always require deliberate effort to find.

Spells are acquired through several methods:

  • Automatic grants at the start of the game or through story progression
  • NPC dialogue, sometimes gated behind skill checks or specific relationship states
  • Books and tomes, which may require Comprehend Languages to read
  • Secret rooms and hidden objects, detected through Detect Secrets or environmental awareness
  • Puzzle interactions tied to specific locations

All Cantrip Locations

Cantrips are the foundation of your spellcasting. There are four confirmed cantrips in Esoteric Ebb, each obtained through a distinct method.

CantripLocationHow to Obtain
Caelum's Mage HandVisken's LairUse Comprehend Languages on a spell tome found inside the lair
Dancing LightsLichhouse / City BelowSearch the apple pile near your starting cloak and pass a CON check, or find the secret room in the City Below
DruidcraftGoblin GardenSpeak with druid Nessan (sometimes referred to as Nessa) and pass a Wisdom DC
ThaumaturgyCryptDefeat the skeleton at night; the Duck grants the spell after you obtain the crypt key
Mage Hand tome in Visken's Lair

Esoteric Ebb Spell Locations: Every Spell and How to Get It

All Level 1 Spell Locations

Level 1 spells are the most numerous in the game. Several are tied to specific NPCs, and a few are hidden behind environmental secrets.

SpellLocationHow to Obtain
Charm PersonTolstad South / Visken's LairTalk to Visken
Comprehend LanguagesNear Storm Gnome vendorPurchase from the Storm Gnome vendor (sometimes referred to as Oyu)
Cure WoundsStarting spell listAutomatically granted to the Cleric; can be prepared at shrines
Detect AlignmentSnurre's officeObtain the Dark Book of Shadow or find it through other necromantic sources
Detect SecretsExcavation siteReward for helping Akzel at the excavation site
GoodappleGoblin Garden areaNessan reveals the method after you become a druid
GreaseBroken Halfways BridgeFound in a document inside a satchel near the bridge
Inflict WoundsTemple of UrthTalk to the Duck, praise his armor, and pass a Strength check
Shield of FaithStarting areaVisible within the apple pile at the beginning of the game
Speak With AnimalsGoblin GardenAsk Nessan to teach it after unlocking her druid magic hub
Turn UndeadVariousObtained through story progression or discovery in certain areas

All Level 2 Spell Locations

Level 2 spells require more effort and are tied to specific characters or hidden areas. These spells are a significant power step up from Level 1 options.

SpellLocationHow to Obtain
AuguryLisa the Hag's locationTaught directly by Lisa the Hag
BarkskinGoblin Garden / druid pathNessan provides guidance on obtaining it after you become a druid
Divine HexUndercoast Path / Old PrisonAccept Ever Glad's Warlock Pact contract on the Undercoast Path
Enhance AbilityVariousLearned later through exploration or NPC interactions
KnockCity BelowFound in a secret room
Prayer of HealingShrine locationsLearned through shrine interactions
Protection From Evil And Good And EtceteraAskanii Reeds Trading CompanyFound in the office of the trading company
Ever Glad's pact grants Divine Hex

Esoteric Ebb Spell Locations: Every Spell and How to Get It

All Level 3 Spell Locations

Level 3 spells are the most powerful magic in the current version of Esoteric Ebb. Every single one requires active effort to find.

SpellLocationHow to Obtain
Aura of VitalityRoots areaInteract with the central rock near the pool
Crusader's MantleCity BelowUse Detect Secrets to find it buried under rocks; requires a light source to access
RevivifyVisken's LairUse Detect Secrets to find the hidden wall behind which it is stored
SendingUnknownLocation not yet discovered
Speak With DeadDoomHaelon Bondalov teaches it to you; Visken also explains how to obtain it during the story
Speak With PlantsUndercoast PathFound on the body of a druid
Detect Secrets reveals hidden spells

Esoteric Ebb Spell Locations: Every Spell and How to Get It

What Spells Are Still Undiscovered?

The Esoteric Ebb player base is still actively mapping the full spell list. A handful of spells appear in game files or developer tools but have not been fully implemented or discovered in normal gameplay:

  • Detect Thoughts (appears in game files; may arrive in a future update)
  • Aura of Vitality and Sending have confirmed names but limited location data

These entries will likely be clarified as players spend more time with the game. Treat any spell without a confirmed acquisition method as a discovery target rather than a guaranteed find.

How to Find Every Spell Efficiently

Here are the practical steps for building a complete spell collection across a single playthrough:

  1. Buy Comprehend Languages early from the Storm Gnome vendor. It unlocks Caelum's Mage Hand and is required for several tome interactions.
  2. Get Detect Secrets by helping Akzel at the excavation site. This is the key to both Revivify and Crusader's Mantle.
  3. Complete Nessan's druid path in the Goblin Garden to unlock Druidcraft, Speak With Animals, Barkskin, and Goodapple in one questline.
  4. Visit the Crypt at night to fight the skeleton and earn Thaumaturgy from the Duck.
  5. Make the Warlock Pact with Ever Glad on the Undercoast Path if you want Divine Hex.
  6. Explore the City Below thoroughly with a light source to find Knock, Crusader's Mantle, and the alternate Dancing Lights location.
  7. Talk to Haelon Bondalov in Doom and follow Visken's story guidance to secure Speak With Dead.
Nessan unlocks multiple druid spells

Esoteric Ebb Spell Locations: Every Spell and How to Get It

Spell Acquisition Summary by Source Type

Source TypeSpells Available
NPC DialogueCharm Person, Speak With Animals, Druidcraft, Augury, Speak With Dead, Divine Hex, Inflict Wounds, Barkskin, Goodapple
Vendors / PurchaseComprehend Languages
Hidden Rooms / ObjectsRevivify, Crusader's Mantle, Knock, Caelum's Mage Hand, Grease, Protection From Evil And Good And Etcetera
Story / AutomaticCure Wounds, Turn Undead, Shield of Faith, Prayer of Healing
Environmental PuzzlesDancing Lights, Thaumaturgy, Aura of Vitality, Speak With Plants

This breakdown makes it clear that NPC relationships are the single biggest source of spells in Esoteric Ebb. Talking to every character you meet and exhausting their dialogue options is not optional if you want a full collection.

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