Clint Hocking, the creative director attached to Assassin's Creed Hexe, has left Ubisoft.
The departure represents a notable shift in leadership for one of the most anticipated entries in the Assassin's Creed franchise, though development on the project continues.
Hocking had been publicly attached to Hexe since Ubisoft revealed the game as part of the company's long-term Assassin's Creed roadmap.
Who is Clint Hocking?
Clint Hocking has worked on several major Ubisoft projects over the years, including earlier Assassin's Creed entries and Far Cry titles. His career at the company spans years of narrative-driven open-world development.
His attachment to Hexe suggested Ubisoft was positioning the project as a stylistic departure within the franchise, leaning into a darker tone and distinct creative direction compared to recent mainline entries.
What happens to Assassin's Creed Hexe?
Despite Hocking's exit, Assassin's Creed Hexe remains in active development.
Leadership responsibilities have shifted to a seasoned internal team. Former Assassin's Creed director Jean Guesdon has taken on a more prominent role as the project moves forward.
Ubisoft has not announced any delay or restructuring tied directly to the leadership transition.
Why this matters
Leadership changes during development can raise questions, especially for large-scale franchise titles.
Creative directors typically shape:
- Narrative tone
- Gameplay direction
- Thematic focus
- Core design philosophy
Hexe has been positioned as a darker, more atmospheric Assassin's Creed entry, centered around themes of witchcraft and a more focused design approach.
How that vision evolves under new leadership is still unclear.
Ubisoft's broader context
Hocking's departure comes during a period of broader structural adjustments at Ubisoft.
The company has faced internal shifts, project delays, and strategic reevaluations in recent years. Leadership transitions across studios have become more frequent as development cycles stretch longer and production costs climb.
There is no indication that Hexe is canceled or in crisis. The project remains part of Ubisoft's long-term Assassin's Creed plans under the Infinity platform structure.
What this means for fans
For players waiting on Hexe, the main takeaway is that development is ongoing.
Creative transitions can influence tone and pacing, but major franchise projects rely on large collaborative teams rather than a single director.
The upcoming marketing cycle and future gameplay reveals will clarify whether Hexe's identity stays consistent with earlier messaging.
Final thoughts
Clint Hocking's departure from Ubisoft marks a notable change for Assassin's Creed Hexe, but not necessarily a crisis.
Hexe remains in development under experienced leadership. As more official details surface, the impact of this shift will become clearer.
The project continues, just under new creative oversight.
Assassin's Creed Hexe frequently asked questions
Has Clint Hocking left Ubisoft?
Yes. Clint Hocking has departed Ubisoft during the development of Assassin's Creed Hexe.
Is Assassin's Creed Hexe canceled?
No. Development is continuing under a different leadership structure.
Who is taking over Hexe?
Jean Guesdon and an experienced internal team are overseeing continued development.
Will Hexe be delayed?
There has been no official announcement of a delay tied to this leadership change.
What is Assassin's Creed Hexe about?
Hexe is described as a darker, more atmospheric entry in the Assassin's Creed franchise.








