• Home
  • Games
  • Guides
  • News
  • Reviews
  • Quests
  • Mystery Box
  • Lists
Everything we know about Nintendo Switch 2 | GamesRadar+
3 sections0%
  1. Home
  2. News
  3. Nintendo fans debate the future of Smash and Switch 2 Mouse Mode

Nintendo fans debate the future of Smash and Switch 2 Mouse Mode

Nintendo Life's July 2026 mailbag tackles the big questions: the future of Super Smash Bros., Mouse Mode potential on Switch 2, and what revolutions might be coming.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

Updated Jul 21, 2026

Everything we know about Nintendo Switch 2 | GamesRadar+

The Nintendo community has questions, and this week's Nintendo Life mailbag (issue 38) put three of the biggest ones front and center: where does Super Smash Bros. go from here, how much better can Switch 2's Mouse Mode get, and what does a genuine Nintendo revolution actually look like in practice?

These are the kinds of questions that don't have clean press-release answers. They require reading between the lines of what Nintendo has shipped, what it hasn't, and what the community is clearly hungry for.

New GTA 6 Character Leaked By Actor's Voice Over Page - RockstarINTEL
PLAYSTATION STORE

Get 1-month GTA+ subscription with pre-order.

Pre-Order GTA 6 Now

Pre-Order

The Smash question nobody has a clean answer to

Super Smash Bros. Ultimate launched in 2018 and spent years as the definitive version of the franchise, with a roster that ballooned to over 80 fighters. The question now is whether Nintendo builds on that foundation for Switch 2 or starts fresh with a smaller, tighter roster and new mechanics.

Here's the thing: both paths carry real risk. A direct sequel that tries to match Ultimate's fighter count faces enormous licensing costs and development overhead. A soft reboot that trims the roster will face immediate backlash from players who spent years unlocking and mastering specific characters. Nintendo has not confirmed anything publicly, which means the community is doing what it always does: speculating loudly and often.

What most players miss in this debate is that the engine itself may be the bigger story. Switch 2's hardware opens the door to faster loading, higher-resolution stages, and physics improvements that were simply out of reach on the original Switch. Whatever the next Smash looks like, it should feel noticeably different to play, not just look better.

Mouse Mode has room to grow, and players know it

Switch 2's Mouse Mode launched as a genuinely novel control option, but the mailbag reflects a community that sees potential not yet fully tapped. Star Fox on Switch 2 is one of the clearest examples of Mouse Mode being used in a meaningful way, where precision aiming changes how the game actually plays rather than just being a novelty toggle.

If you want to see how deep that system goes, the Star Fox Switch 2 multiplayer guide breaks down Mouse Mode alongside Pilot and Gunner roles, GameShare, and online play. The gap between casual Mouse Mode use and optimized play is wider than most players realize.

The fan conversation centers on whether Nintendo will push developers to build Mouse Mode into more genres beyond shooters and strategy. Real-time games, puzzle titles, and even certain RPG interfaces could benefit from cursor-based input. The hardware is there. The question is whether first-party and third-party developers treat it as a core option or a footnote.

tip
If you're just getting into Mouse Mode on Star Fox Switch 2, check the Battle Mode guide for tips on all 13 exclusive items and map-specific strategies where Mouse Mode gives you a real edge.

What "revolution" actually means for Nintendo right now

The word gets used loosely, but the mailbag letters push at something specific: Nintendo has a history of changing the rules rather than just upgrading the specs. The Wii's motion controls, the DS touchscreen, the Switch's hybrid form factor. Each one redefined what a Nintendo platform was for.

Switch 2 has Mouse Mode, GameShare, and a significantly more powerful chip. Whether any of those constitute a "revolution" depends on how developers build around them over the next two to three years. GameShare in particular has a lot of untapped potential for local multiplayer experiences that don't require everyone to own the game.

MOUSE: P.I. For Hire is a good example of a game leaning into Switch 2's quirks in ways that feel purpose-built rather than ported. If you're playing it, the Baseball Cards minigame guide covers how to earn Prize Tokens and unlock the X1 D-Mousifier before the window closes.

The honest answer to the revolution question is that Nintendo rarely announces its next big idea before it's ready to show it. The community will keep speculating, the mailbag will keep filling up, and the next genuinely surprising thing Nintendo does will probably arrive with less warning than anyone expects.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Reports

updated

July 21st 2026

posted

July 21st 2026

Related News

View All
Modern Warfare 4 Open Beta Dates, Content, and How to Get In image
4 hours ago•4 mins read

Modern Warfare 4 Open Beta Dates, Content, and How to Get In

The Modern Warfare 4 Open Beta kicks off August 28 across all platforms, including Nintendo Switch 2, with no pre-order required. Here's everything confirmed so far.

Announcements
BrickEmuPy Emulates Nintendo Mini Classics and 60+ LCD Games image
5 hours ago•4 mins read

BrickEmuPy Emulates Nintendo Mini Classics and 60+ LCD Games

BrickEmuPy has preserved over 60 classic LCD handhelds, becoming the first known project to dump Nintendo's Mini Classics keychain games for emulation.

Announcements
Yoko Taro Despairs Over the Future of Games as PlayStation Kills Discs image
4 hours ago•4 mins read

Yoko Taro Despairs Over the Future of Games as PlayStation Kills Discs

NieR: Automata director Yoko Taro has spoken out about PlayStation ending physical disc production, calling the shift saddening and admitting his predictions about the industry were wrong.

Announcements
Generic June 2026
4 hours ago•4 mins read

Physical PS5 Game Sales Are Collapsing in the USA and UK

New retail tracking data shows just 7 PS5 games sold over 100k physical copies in the USA so far this year, with only 2 titles clearing 10k units in a single week.

Reports
Generic
4 hours ago•4 mins read

Physical Game Sales Are Collapsing: What the Data Shows

Fresh sales data shows only 2 PS5 games sold over 10,000 physical copies in the US in a single week, while 1,000 UK sales nearly cracked the top 10.

Reports
Not content with a Nightdive remaster, Thief's also getting a graphic novel  and an original soundtrack featuring Garrett's voice actor | PC Gamer
4 hours ago•5 mins read

Thief almost had a rat-sized shrinking ability for Garrett

Looking Glass Studios considered letting Garrett shrink to rat size in Thief: The Dark Project, a mechanic Dishonored would later explore through Corvo's possession ability.

Reports