Roblox is often associated with children, but the platform's player base spans a much wider age range than many assume. Newzoo's Global Gamer Study 2025 found that only 29% of Roblox players fall between 10 and 15 years old. The rest includes substantial groups in their 20s, 30s, and beyond, showing that older players are actively engaging with the platform.
The data comes with caveats. The study doesn't include players under 10, who make up a meaningful chunk of Roblox's audience. Roblox also lets users enter any age during account creation, which can skew demographic accuracy. Still, the numbers point to a clear shift: Roblox isn't just for kids anymore.
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Roblox Is Expanding Beyond Kids
What this means for brands and developers
The presence of older players changes how brands and developers should think about Roblox. Marketing that targets only children misses a growing audience. Campaigns and user-generated content can now reach multiple generations, opening the door for more varied and inclusive strategies.
This shift also answers skeptics who questioned whether adults actually use the platform. Engagement from older users is climbing, turning Roblox into a mainstream gaming platform instead of a niche space for young kids.
Top developers are making serious money
At the Roblox Developer Conference 2025, the company shared earnings data covering June 2024 to July 2025. The numbers show major revenue growth for top creators.
The top 10 developers now pull in an average of $38.5 million per year, more than double what they made five years ago. The top 100 earn around $7 million annually, and the top 1,000 average $980,000. For most developers, though, the median payout sits at just $1,440 per year.

Roblox Is Expanding Beyond Kids
Roblox and web3
As Roblox grows and its audience diversifies, it overlaps with broader gaming trends like web3 integration, virtual economies, and digital experiences that appeal to older players. For brands and developers aiming to innovate, understanding the full age spectrum on Roblox matters when designing in-game experiences or marketing campaigns.
Source: Michail Katkoff of Deconstructor of Fun
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Frequently Asked Questions (FAQs)
What age groups play Roblox besides children?
A large portion of players is between 10 and 15, but Roblox also draws users in their 20s, 30s, and older. Exact breakdowns vary because ages are self-reported.
Is Roblox only popular among children?
No. Roblox increasingly attracts older audiences, making it a platform that spans multiple generations.
How reliable is Roblox's age data?
Roblox lets users enter any age during signup, so demographic data isn't perfectly precise. Studies like Newzoo's offer broader trends but may not capture all younger users.
How should brands approach Roblox given these trends?
Brands should design campaigns that appeal to both younger and older players. The platform's diversity creates opportunities for user-generated content, interactive marketing, and experiences that engage a wider audience.
Does Roblox's audience trend affect game development strategies?
Yes. Developers can build experiences that attract a broader age range, moving past content aimed only at children and embracing features that appeal to teens and adults.







