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Palworld Exits Early Access with a Massive 1.0 Update - FullCleared

Palworld 1.0 Guide: All New Technologies & How to Unlock Them

Palworld 1.0 raises the player cap to level 80. Here's every new Technology unlock from level 66 to 80 and what you need to get them.

Written by
Larc
Updated
Reading time
3 min
Difficulty
Intermediate
What changed in the Technology tree for 1.0?
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Palworld 1.0 bumped the player level cap from 65 to 80, which means 15 entirely new Technology tiers to work through. That's a significant amount of new blueprints covering everything from Ancient-tier armor and base structures to late-game weapons like the Plasma Rifle and Beam Launcher. If you're pushing toward max level, knowing exactly what's waiting at each tier saves you from spending points in the wrong order.

What changed in the Technology tree for 1.0?

Pocketpair didn't just add a few extra unlocks at the top. The new tiers introduce entirely new material types like Soralite Ingot and Paloxite Ingot, a full suite of Ancient-themed base structures, and saddles for many of the new Pals added in the update. A handful of unlocks also require defeating specific bosses or capturing particular Pals before the blueprint becomes available, so progression isn't purely about grinding Technology Points.

For a full breakdown of what else changed in the update, the Palworld 1.0 major changes and additions guide covers every significant system rework alongside the new content.

Technology tree, levels 66-80

Technology tree, levels 66-80

How do Technology Points and Ancient Technology Points work?

Two separate currencies gate the new unlocks. Standard Technology Points are earned through leveling and cover the majority of blueprints. Ancient Technology Points are rarer and reserved for specific high-value unlocks. Several of the most powerful items in the new tiers cost 6, 7, 8, or even 9 Ancient Technology Points, so spending them carelessly early will leave you short when it matters.

All new Technology unlocks from level 66 to 80

The tables below list every unlock, its point cost, and any additional requirement beyond points. Saddle unlocks marked with a Pal name require you to have captured that specific Pal before the blueprint is accessible.

Level 66

UnlockCostRequirement
Ancient Furnace5 Tech PointsNone
Soralite Ingot3 Tech PointsNone
Solmora Lux Saddle4 Tech PointsCaptured Solmora Lux
Dynamodd Saddle4 Tech PointsCaptured Dynamodd
Xenolord Saddle5 Tech PointsCaptured Xenolord
Aquatic Construction Kit4 Ancient Tech PointsNone

Level 67

UnlockCostRequirement
Sol Sphere5 Tech PointsNone
Mechanical Bow4 Tech PointsNone
Mechanical Bow Ammo2 Tech PointsNone
AI Core4 Tech PointsNone
Ancient Workbench5 Tech PointsNone
Ancient Structure Set3 Tech PointsNone

Level 68

UnlockCostRequirement
Enhanced Lily's Spear4 Tech PointsNone
Combat SMG4 Tech PointsNone
Combat SMG Ammo2 Tech PointsNone
Ancient Armor5 Tech PointsNone
Ancient Helm5 Tech PointsNone
Eidrolon Saddle5 Tech PointsCaptured Eidrolon

Level 69

UnlockCostRequirement
Prototype Shotgun4 Tech PointsNone
Prototype Shotgun Ammo2 Tech PointsNone
Homing Module5 Tech PointsNone
Large Fishing Pond4 Tech PointsNone
Dualith Noct Saddle4 Tech PointsCaptured Dualith Noct
Level 69 blueprint options

Level 69 blueprint options

Level 70

UnlockCostRequirement
Heavy Assault Rifle5 Tech PointsNone
Heavy Assault Rifle Ammo2 Tech PointsNone
Ancient Kitchen4 Tech PointsNone
Hortalis Saddle5 Tech PointsCaptured Hortalis
Moldron Cryst Saddle4 Tech PointsCaptured Moldron Cryst
Triple Jump Boots6 Ancient Tech PointsDefeat PIDF Tower boss

Level 71

UnlockCostRequirement
Ancient Shield5 Tech PointsNone
Ancient Monitoring Stand5 Tech PointsNone
Skillfruit Orchard3 Tech PointsNone
Azure Covenant Flag Set1 Tech PointDefeat PIDF Tower boss
Beakon Cryst Saddle4 Tech PointsCaptured Beakon Cryst
Whalaska Ignis Saddle4 Tech PointsCaptured Whalaska Ignis

Level 72

UnlockCostRequirement
Tactical Grenade Launcher5 Tech PointsNone
Tactical Grenade Launcher Ammo2 Tech PointsNone
Roujay Saddle4 Tech PointsCaptured Roujay
Ophydia Saddle4 Tech PointsCaptured Ophydia
Soralite Quarry7 Ancient Tech PointsNone

Level 73

UnlockCostRequirement
Laser Sword5 Tech PointsNone
Gold Coin Assembly Line4 Tech PointsNone
Ancient Clinic4 Tech PointsNone
Ancient Pal Bed3 Tech PointsNone
Bastigor's Hammer4 Tech PointsCaptured Bastigor

Level 74

UnlockCostRequirement
Paloxite Ingot4 Tech PointsNone
Ancient Sphere5 Tech PointsNone
Ancient Recycler3 Tech PointsNone
Special Cake4 Tech PointsNone

Level 75

UnlockCostRequirement
Beam Scatter5 Tech PointsNone
Beam Scatter Ammo2 Tech PointsNone
Heat-Resistant Ancient Armor5 Tech PointsNone
Ancient Power Generator5 Tech PointsNone
Tetroise Primo Saddle4 Tech PointsCaptured Tetroise Primo
Ancient Power Generator, level 75

Ancient Power Generator, level 75

Level 76

UnlockCostRequirement
Ancient Hot Spring5 Tech PointsNone
Corrosive Mist Mask5 Tech PointsNone
Explosion-Resistant Undershirt5 Tech PointsNone
Eidrolon Ignis Saddle5 Tech PointsCaptured Eidrolon Ignis
Ancient Hatchery8 Ancient Tech PointsNone

Level 77

UnlockCostRequirement
Drone Launcher4 Tech PointsNone
Cold-Resistant Ancient Armor5 Tech PointsNone
Starryon Primo Saddle4 Tech PointsCaptured Starryon Primo
Shaolong Saddle4 Tech PointsCaptured Shaolong

Level 78

UnlockCostRequirement
Plasma Rifle5 Tech PointsNone
Plasma Rifle Ammo1 Tech PointNone
Ancient Material Synthesizer5 Tech PointsNone
Ancient Farm4 Tech PointsNone
Celesdir Noct Saddle4 Tech PointsCaptured Celesdir Noct

Level 79

UnlockCostRequirement
Lightweight Ancient Armor5 Tech PointsNone
Nutrient Tonic4 Tech PointsNone
Aegidron Saddle4 Tech PointsCaptured Aegidron
Jetdragon's Missile Launcher5 Tech PointsNone
Jetdragon Statue1 Tech PointNone

Level 80

UnlockCostRequirement
Beam Launcher5 Tech PointsNone
Beam Launcher Ammo2 Tech PointsNone
Wing Cell5 Tech PointsNone
Wing Pack9 Ancient Tech PointsNone

The Wing Pack at level 80 is the single most expensive Ancient Technology Point unlock in the entire new tier list at 9 points. Plan accordingly.

Level 80 capstone unlocks

Level 80 capstone unlocks

What should you prioritize spending points on?

The answer depends on whether you're focused on combat, base building, or Pal riding. Here's a rough priority breakdown:

  • Combat players: The Combat SMG (level 68), Heavy Assault Rifle (level 70), Tactical Grenade Launcher (level 72), Plasma Rifle (level 78), and Beam Launcher (level 80) form a clear weapon progression path. Grab ammo blueprints alongside each weapon since they're cheap.
  • Base builders: The Ancient Workbench and Ancient Structure Set at level 67 unlock early, followed by the Ancient Kitchen (70), Ancient Clinic (73), Ancient Farm (78), and Ancient Material Synthesizer (78). The Ancient Hatchery at level 76 costs 8 Ancient Tech Points but is worth it for Pal breeding at scale.
  • Ancient Tech Point spenders: Prioritize Triple Jump Boots (6 points, level 70) if you want mobility, Soralite Quarry (7 points, level 72) for resource production, Ancient Hatchery (8 points, level 76), and finally Wing Pack (9 points, level 80).

Many of the new Pals added in 1.0 have saddle unlocks tied to their capture, so check the full list of new Pals in Palworld 1.0 to see which ones you'll want to prioritize catching for mount access.

Which unlocks require boss kills or Pal captures?

Several blueprints won't appear in your Technology menu until you meet a specific condition beyond simply reaching the required level:

  • Triple Jump Boots (level 70): Defeat the PIDF Tower boss
  • Azure Covenant Flag Set (level 71): Defeat the PIDF Tower boss
  • All saddle unlocks require the corresponding Pal to be captured

This means if you're rushing to level 80 without engaging with the new boss content or catching new Pals, you'll have gaps in your Technology tree. The PIDF Tower boss is the only non-Pal-capture gating condition in the new tiers, so it's worth tackling before you hit level 70.

For everything else going on in the full release, the Palworld guides hub has you covered across every system.

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