Star Wars Zero Company is the turn-based tactical game Clone Wars fans have been waiting for, built by a team stacked with XCOM veterans at Bit Reactor. With 53 trophies on PlayStation and 52 achievements on Xbox and Steam (the Platinum is PlayStation-exclusive for now), going for full completion is a serious commitment. This guide breaks down every trophy, including all 29 hidden ones, so you know exactly what you're working toward.
How many trophies are in Star Wars Zero Company?
53 trophies exist on PlayStation, anchored by the Zero Company Legend Platinum. Xbox and Steam players have 52 achievements since neither platform currently awards a Platinum-equivalent, though Xbox has announced that feature is coming at some point. Either way, the list is identical in content across platforms, just without the shiny capstone on non-PlayStation versions.
The count splits into 24 visible trophies and 29 hidden ones. The hidden trophies cover story missions, character bond milestones, and a few secrets worth discovering blind. This guide lists all of them, so consider this your spoiler warning before scrolling past the first table.

Full trophy list overview
All visible trophies and achievements
These are the trophies you can see from the start without any spoilers attached. They cover difficulty clears, optional missions, bonding mechanics, and some entertaining RNG-based moments.
All hidden trophies and achievements (spoilers ahead)
All 29 hidden trophies are listed below. Most tie directly to story missions or specific character storylines, so expect spoilers for mission names and some character details.
What does it take to 100% Star Wars Zero Company?
Going for the Platinum or full achievement completion requires at least one Expert difficulty clear for Captain, and a second run with Beskar Mode active for Legend. That second run is the real test. Beskar Mode stacks on top of Expert, so plan accordingly.
Beyond difficulty, the grind lives in the bond system. Between the Hawks-specific pairings, the Trick/Luco pairing (Heroes on Both Sides), and the Kabb/Jae pairing (The Baroness and the Boxer), you have 8 bond trophies tied to specific character combinations. The 6 individual character story trophies (Trick, Luco, Kabb, Jae, Cly, Tel) add another layer. Completing 50 Optional Missions for Active Duty feeds directly into bond progression, so treat optional content as a priority rather than filler.
Full Roster requires recruiting 20 Operators in a single campaign, which means actively pursuing recruitment opportunities rather than coasting on your starting squad. Across the Stars demands every Regional Reward unlocked, so map coverage matters.
For Star Wars Zero Company players aiming at 100%, the realistic path is two full playthroughs minimum: one on Normal or Hard to learn the systems and knock out bond trophies, then a focused Expert plus Beskar Mode run.

Build your Zero Company roster
Tips for efficient trophy hunting
- Prioritize Optional Missions from the start. They count toward Active Duty, build bond levels for multiple trophies at once, and unlock Regional Rewards.
- Rotate your paired characters together in missions to push bond levels. Deploying Hawks with all six named companions across different missions is more efficient than focusing on one pair at a time.
- Customize immediately. Dress Code and Signature Flair unlock the moment you interact with the customization systems. There is no reason to delay these.
- Keep a count on enemy kills for If You Know You Know. 1138 enemies across tactical missions sounds like a lot, but two full playthroughs will get you there.
- The Hutt Roulette Prize needs to be unlocked 3 times for There Will Be No Bargain. Engage with this system whenever it appears rather than skipping it.
- See Your Own Demise requires defeating a Seer in a single blow, which means setting up burst damage. Save high-damage abilities for that specific encounter.
For more tips and strategies across the game, the Star Wars Zero Company guides collection has you covered as the meta develops.


