Studio Bside's turn-based RPG Star Savior throws you into the NOA Academy with a roster of around 30 Saviors, five classes, and five elements to juggle from day one. Figuring out who to pull for and who to bench is genuinely tricky, especially when the Arcana card system means your trained Saviors double as team-wide relics. This guide synthesizes rankings from multiple community sources to give you the clearest picture of the current meta across both PvE and PvP.

Savior roster overview
How does the tier list work in Star Savior?
Before getting into rankings, a quick note on methodology. The tiers below reflect the Global server meta as of April 2026, drawing on community testing that examines PvE performance at 3-Breakthrough with skill levels 3-6-6, plus Global release analysis. Rankings are split where PvE and PvP performance diverge significantly, because several Saviors that dominate boss content are mediocre in the arena and vice versa.
The tier labels used here:
- T0 / God Tier: Defines the meta. Pull without hesitation.
- SS / Top Tier: Must-haves for competitive play, just a step below broken.
- S / Meta: Strong in most content, no major weaknesses.
- A / Solid: Good alternatives that perform reliably.
- B / Niche: Situationally useful, but better options exist.
- C-D / Skip: Early-game filler at best.
Star Savior has only two rarity grades at launch, SSR and SR. Almost every meta pick is SSR, so SR units are generally early-game bridges, not long-term investments.
Full Star Savior tier list (PvE and PvP combined)

Asherah Waltz ultimate skill
Who are the best Saviors in Star Savior?
T0: The units you build your account around
Asherah Waltz of Starlight (Supporter, Order) is the single most-cited unit across every ranking reviewed. She heals through basic attacks, removes debuffs from allies, boosts the Action Gauge with her ultimate, and can tank in the front line. Multiple testers call her the strongest unit in the current meta, describing her as a hybrid support striker essential for high-difficulty raids. The catch is that her heal and joint attack only activate after 3-Star Breakthrough. At 0-Star she is functional but not exceptional.
Bunnygirl Charlotte (Assassin, Sun) is T0 in PvE and S+ across multiple rankings. She grants a 2-turn ATK buff to all allies and hits single-target damage hard enough to carry early-to-endgame content at low breakthrough. She enables fast wave clears and boss burst simultaneously.
Emilly (Defender, Moon) is the strongest frontline tank in the game right now. She rates S+ in both PvE and PvP, performing reliably even at 0 Breakthrough with strong HP and defense scaling. She is described as the most stable character based on manual control. She is the tank you build around.
Rosaria (Ranger, Chaos) is the newest addition to the top tier. She rates S+ in both modes, dealing more damage than any previous Savior and carrying a defense reduction debuff that hits all enemies. She sits at SS in multiple rankings. The key point: her core kit works without heavy Breakthrough investment, making her a strong early pull.
Lacy (Ranger, Chaos) does AoE damage, single-target pressure, and front-line tanking from one kit. She rates S+ in PvE and SS in most rankings. She applies an ATK reduction debuff while healing based on her own attack stat. She has fallen slightly from the very top of high-score compositions since newer Saviors arrived, but remains one of the most flexible units in the roster.
SS tier: the must-haves just below broken
Muriel (Caster, Sun) extends enemy debuffs and deals AoE damage. Her ultimate reduces enemy ATK, and her special skill stretches all negative effects already applied to targets. Testers highlight her value in stages with strict turn limits. She sits at SS in PvE across multiple rankings.
Bunnygirl Claire (Striker, Moon) is the strongest Moon-attribute single-target dealer. She self-buffs through attacks, ramping damage over turns. She rates S in both modes in some rankings, SS in PvE in others. She is described as the go-to for boss-focused teams when you need consistent burst.
Bell Rhys (Ranger, Star) is a debuffer with solid damage output. She rates S in PvP specifically, with her debuff dispel making her a can-opener against stages that require buff removal. She sits at SS in PvE in most rankings and is called essential in endgame PvE when buff-removal mechanics appear.
Hilde (Defender, Sun) is a limited-time unit that tanks and deals damage simultaneously. Her DPS scales with HP, she clears her own debuffs, and she provides debuff immunity and an opening barrier to the team. She sits at SS in PvE. Testers note she ramps up stacks of defensive stances between skill uses. The caveat: her damage mitigation involves RNG, which can be frustrating.

Muriel debuff extension skill
S tier: strong in most content
Frey Noble Princess (Caster, Moon) is a free launch unit that remains viable throughout the game. She provides team crit rate support, AoE damage, and an ATK reduction debuff on enemies. She rates S+ in PvE. She is described as offering team shielding, AoE healing, and debuff cleansing via her ultimate.
Seira (Striker, Order) buffs one ally's ATK and increases the Action Gauge, which speeds up your team's skill rotation. She is specifically used because Cosmo Gate bosses are Chaos attribute. She rates S+ in PvP.
Charlotte (Striker, Sun, base version) provides single-target crit and ATK buffs to one ally and applies an ATK debuff on her ultimate. She rates A+ overall with S in PvP in some rankings, S tier for PvE in others.
Roberta (Striker, Star) is a hard counter to AoE-heavy lineups. Her counter ability triggers from AoE damage and punishes opponents for it. She rates S in PvE and S+ in PvP.
Lydia (Ranger, Chaos) applies debuffs through basic attacks and stacks SPD Down effects. She sits in the S tier for PvE. Her damage output becomes decent once passive stacks accumulate.
Elisa (Supporter, Chaos) revives one ally or increases their Action Gauge through her ultimate. A patch improved her damage reduction buff for allies. She sits at S in PvE. She needs additional team support to keep everyone alive.
A tier: reliable picks that get the job done
Kyra (Assassin, Sun) is the primary dealer for Cosmo Gate content and benefits from Kira Arcana support. She rates A+ in both modes and is listed as a core Cosmo Gate pick.
Lugh (Ranger, Moon) applies freeze debuffs through basic and special skills and carries a defense reduction debuff on her ultimate. She rates A+ in some rankings, S in PvE in others.
Petra (Ranger, Sun) reduces enemy DEF and Toughness. Her Nova Burst special skill reduces enemy toughness by 3. She rates A+.
Yoo Mina (Ranger, Star) focuses on Bleed effects that bypass enemy barriers and team Crit Rate. She is described as a versatile PvP Powerhouse in the arena. She is less plug-and-play than other SSRs and takes more investment to work.
Dana (Caster, Star) deals powerful AoE damage and applies a SPD reduction debuff on her ultimate. She also buffs the highest-ATK ally's power on special skill. She is called a staple in general-purpose teams and rates A+.
Haydee (Defender, Star) absorbs damage for allies and applies an ACC reduction debuff to enemies. Her hit rate reduction is more helpful than you might think. She rates A+ in PvP.
B tier: niche but not useless
Bunnygirl Scarlet (Ranger, Sun) can be devastating but is heavily RNG-dependent. Her kit can reset ultimate cooldowns and grant extra turns, but when the procs don't land, she is the most useless savior in the lineup. She sits at A in PvE. High ceiling, inconsistent floor.
Frey (Supporter, Star) grants shields and removes debuffs. A patch added a shield effect on her basic Nova Burst skill. She rates B in both modes in some rankings, A in PvE in others.
Serpang (Supporter, Sun) grants damage immunity to allies and reduces enemy ATK. A patch added healing on her basic skill. She sits at A in PvE in some rankings. Her role is described as super niche.
Lily (Caster, Moon) is primarily used for her shield buff against Cosmo Gate's Immortal King Moguls. Outside that specific encounter, her utility drops significantly. She rates C+ in PvE outside that context.
Epindel (Assassin, Moon) grants immunity to special attacks and benefits from Kira Arcana indirectly. She rates C+ overall, with her self-immunity being key in specific stages.
Omega (Caster, Star) needs passive stack warm-up time and benefits from having at least one ally with a different Star attribute. She falls off without investment.
C and D tier: skip or use as filler
SR units like Scarlet, Claire, Vera, Marcille, Annah, and Naru are useful as bridges in the opening hours but do not scale into mid or late game. Most of these don't work past early game. Trish (Assassin, Star) has a passive that activates on kills but lacks consistency in sustained fights. Carmen (Defender, Moon) is sturdier than her tier suggests but is outclassed by Emilly and Hilde without a dedicated Arcana set.
What are the best Saviors for PvP specifically?
PvP in Star Savior rewards burst damage and speed. The current PvP meta centers on newer characters with explosive kits and high-scaling damage. Based on PvP-specific rankings, the top picks are:
- Asherah Waltz of Starlight (S+ PvP)
- Emilly (S+ PvP)
- Rosaria (S+ PvP)
- Bunnygirl Charlotte (S+ PvP)
- Bell Rhys (S+ PvP)
- Lacy (S PvP)
- Luna (S+ PvP)
- Seira (S+ PvP)
Luna deserves a specific mention here. She rates only A in PvE because her damage is weak against single targets, but she jumps to S+ in PvP where she can nuke grouped opponents with AoE from her basic, special, and ultimate skills simultaneously.
What are the best Saviors for PvE and boss content?
PvE rewards sustained damage, debuff management, and turn efficiency. The Cosmo Gate boss mode has its own specific meta, with Kyra and Seira both cited as core picks because of attribute advantages and Action Gauge manipulation. Lily is niche overall but specifically useful for the Immortal King Moguls fight due to her shield buff.
For general PvE story content and raids, the priority list based on combined data:
- Asherah Waltz of Starlight (at 3-Star Breakthrough)
- Bunnygirl Charlotte
- Emilly
- Lacy
- Rosaria
- Muriel (especially in turn-limited stages)
- Frey Noble Princess (free unit, strong throughout)
- Bunnygirl Claire
How should you manage your resources in Star Savior?
Gold, Operation Reports, and Starlights Essence are the primary upgrade materials. The advice across testing is consistent: only invest these into Saviors that will stay relevant. A few practical guidelines:
- Prioritize Breakthrough on Asherah Waltz of Starlight. Her kit is substantially weaker at 0-Star. Getting her to 3-Star is the single highest-value investment in the game right now.
- Emilly works immediately. You do not need to Breakthrough her to get strong performance, making her one of the safest early investments.
- Rosaria is a good early pull. Her core kit functions without heavy Breakthrough, so she delivers value from the moment you get her.
- Experiment with Arcanas. The Arcana card system (similar to Umamusume's Support Card system) is a core part of progression. Certain Arcanas like Kira indirectly buff units like Kyra, Epindel, and Trish.
- Consider rerolling. Creating guest accounts until you land top-tier Saviors before linking your main account is a solid strategy.
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