Marvel's Wolverine has 68 Material Crates scattered across its 20 chapters, and every single one matters. Each crate drops 50 Materials, which you spend to craft suits. Crafting suits raises Logan's maximum HP, and you only need 33 crates to hit the 200% HP cap. You need 63 to unlock every suit in the game. The good news: the game signals nearby crates with a pulsing sound through the DualSense speaker, so your ears are your best tool here.
What are Material Crates and why should you collect them?
Material Crates are hidden chests spread throughout each chapter's environment. Interact with one and you get 50 Materials added to your total. Those Materials feed directly into the suit crafting system, and suits are not just cosmetic. Each one you craft contributes to a running objective that increases Logan's maximum HP. Hitting the full 200% HP cap requires only 33 crates, but going for all 63 craftable suits takes 63. The remaining 5 crates are technically surplus, but collecting all 68 earns you the Crate Collector Silver Trophy.
The crates do not respawn and cannot be missed permanently, since the game lets you replay chapters. That said, grabbing them on your first pass saves significant backtracking, especially in the longer Japan missions.
tip
When you hear the DualSense speaker pulse rhythmically, stop moving and rotate Logan slowly. The sound gets louder as you face the crate's direction. This works even through walls.
For a full breakdown of every suit you can unlock with these Materials, check the all suits and claws guide.
Before hunting individual crates, here is the full breakdown by region so you know what to expect going in:
Region
Missions
Total Crates
Canada
Homecoming, The One That Got Away, Raise Some Hell, Strays, Something Much Stronger
15
Madripoor (Part 1)
Knock Knock, Mutant Detected, One Last Mission
9
Japan
Get Angry, Bad Blood, In the Shadows, Death Comes to Death, We Were Wrong, Hell Followed With Him, Sinister Tidings
24
Madripoor (Part 2) / Finale
Way Down Low, Roll the Dice, Field Test, I'm Still Here, This Was the Dream
13
All Canada Material Crate locations
Marvel's Wolverine Guide: All Material Crate Locations
Homecoming (2 crates)
Both crates unlock naturally as part of the story during the second day of this chapter. The first sits in a storeroom at the back-left of Walter's Lab, accessible only after Logan spends the night at the Essex Institute. The second is inside Sabretooth's quarters, specifically in the bathroom linen closet at the far end of his rooms.
The One That Got Away (4 crates)
This chapter has four crates spread across a lumberyard, a collapsed warehouse, a forest path, and a dockyard crane.
Crate 1: After the zipline drop and the two-enemy fight, slash through the yellow-painted wood barricade. Ahead are stacked lumber piles with large wooden crates between them. Break those wooden crates to reveal the Material Crate.
Crate 2: Jump onto the roof of the dilapidated warehouse and drop to the collapsed basement. Find the large pipe marked "Entry Restricted Except Jean" and follow it to the end.
Crate 3: At the river crossing with the scent trail, turn right instead of crossing. Follow the path past an XP Cache and crawl under the fallen trees to reach the clearing at the far end.
Crate 4: In the dockyard, use the ascension cable on top of the front-left shipping containers to reach the grey crane structure. Run along the red beams (shimmying the cable is extremely slow) to reach the crate on the opposite side.
Raise Some Hell (4 crates)
Two crates sit in the second sniper field, one is inside the refinery yard, and one is in a truck outside.
Crate 1: Walk along the cliff top at the second sniper area with the large pool. Drop down the left side onto the lower ledge.
Crate 2: Follow the river upstream from that same pool into the chasm at the end of the slope.
Crate 3: Inside the refinery yard after breaking through the yellow double doors, look to the far left near the fence. The crate is to the right side of the white building, in front of a large white container.
Crate 4: After exiting the refinery, go down the stairs past the Nightmare Door root and head toward a Trask truck with its back door open. The crate is on the left side inside the truck.
Strays (1 crate)
Only one crate here. Enter the Armory room and it is immediately on your right next to the gun racks.
Something Much Stronger (4 crates)
All four crates sit in the wilderness leading to Logan's old cabin.
Crate 1: After sliding down the snowy slope into the stream, follow the river forward then right. Climb the tree trunk on the small snowy island and turn right at the top to find the crate inside a tiny cave.
Crate 2: After freeing the wolf from the vines, follow the path to the fallen tree crossing. Halfway across, look left to spot a small snowy island in the river. The crate is at the base of the tree stump there.
Crate 3: After the log climb, take the right-hand fork in the path toward the lake. A metal fishing hut sits at the water's edge with the crate in front of it.
Crate 4: At Logan's old cabin, follow the branchy path right after climbing the cliff ledges.
All Madripoor Part 1 Material Crate locations
Marvel's Wolverine Guide: All Material Crate Locations
Knock Knock (2 crates)
Crate 1: Enter the power station lobby and check behind the front desk.
Crate 2: After fighting in the server room and reaching the upper level, find the grate on the wall at the corner ahead. Tear it open and the crate is at the far end of that side room.
Mutant Detected (4 crates)
Crate 1: At the very start of the chapter, check behind the reception desk directly under the Trask Industries sign.
Crate 2: After Mystique opens the door into the wide storage room, follow the right wall behind the first stack of crates.
Crate 3: After the holographic globe cutscene, follow the yellow floor line until it makes a 45-degree turn. Take the left intersection and find the locked door on the right wall. Use Logan's senses to crack the code (0291) and the crate is in the back-right corner of that room.
Crate 4: After disabling the Propulsion Tunnel, head to the left side of the room. The crate is next to a fire.
warning
The code-locked door in Mutant Detected (code: 0291) is easy to walk past if you stick to the scent trail. Detour left at the 45-degree turn before continuing.
One Last Mission (3 crates)
Crate 1: From the bar's starting position, find the circular doorway on the right side. The crate is in the back-right corner of that room.
Crate 2: Outside on Jean's scent trail, follow the street until the trail heads up stairs through an arch. Instead of following it, take the stairs on the left down to the very bottom.
Crate 3: After the fight where Logan pulls a sword from himself and uses it as a weapon, check the building on the water's edge nearest the fight. A walkway runs along its right side down to the water, with the crate at the end.
All Japan Material Crate locations
Japan is the longest stretch of the game and has the most crates. In the Shadows alone has 7, so slow down in that mission.
Marvel's Wolverine Guide: All Material Crate Locations
Get Angry (5 crates)
Crate 1: While searching for Jean via the three arcades, find the Smash.Compete shop and check the alley directly behind it.
Crate 2: To your right when you exit the elevator inside the bar from Jean's vision.
Crate 3: After breaking the first incense burners in the illusion, exit the rooms and look right. The crate is behind wooden shipping boxes.
Crate 4: After the bar-swinging sequence following Jean, reach the metal structure at the end and turn around. The crate is against the wall behind you.
Crate 5: After finding the Telepath and taking the elevator up, the crate is in the first room behind metal shelves.
Bad Blood (4 crates)
Crate 1: On the rooftop before crossing to Shiro's building, behind wooden crates.
Crate 2: With your back to Shiro's front entrance, look at the scaffolding ahead and slightly right.
Crate 3: In the construction site during the climb to Shiro's penthouse, pick up the scent trail near the Hand statue and follow it forward and down to the level below.
Crate 4: After Jean lifts you on the platform, turn back to face the construction site and look right.
In the Shadows (7 crates)
The densest single chapter in the game. Take your time.
Crate 1: Enter the arcade from the street, follow the steps down, and the crate is at the bottom.
Crate 2: Exit the arcade, head right, then left up the street. At the skeleton-eating-noodles sign corner, go right. At the dinosaur-head building, turn right again and use Logan's senses to spot the crate on the rooftop.
Crate 3: On the roof to the left of the rooftop power box for a mutant detector.
Crate 4: On the roof to the left of a cluster of detectors, behind the rooftop with the massive dinosaur structure.
Crate 5: At the base level of the construction site hideout, next to the digger truck, left of the noodle truck drop-off.
Crate 6: In the short tunnel after Jean disguises Logan to pass the Chosen. At the tunnel's end, the crate is to the left of the shrine.
Crate 7: On the rooftop beneath the zipline as you head back to Shiro's after arguing with Jean.
Death Comes to Death (3 crates)
Crate 1: On the roof immediately to your left when the mission begins, right after talking to Shiro.
Crate 2: To the right underneath a large pipe after checking the security footage.
Crate 3: To the right of the elevator after exiting the steam room.
We Were Wrong (5 crates)
Crate 1: While following the drag marks, find the crate behind the Alchemax truck.
Crate 2: Inside the restaurant, up on the ledge above the main stage. Enemies surround it initially.
Crate 3: Tracking the Hand mutant, reach the overturned car after helping the injured woman. Head left into the alley.
Crate 4: After the ambush, step over the broken wall into the construction site. The crate is behind a truck immediately to your left.
Crate 5: At the bottom of the stairs heading down to the basement.
Hell Followed With Him (4 crates)
Crate 1: At the end of the forest section, on a ledge to the right when facing the cliff wall.
Crate 2: Behind the building immediately to your left when you start exploring the stronghold.
Crate 3: To the right of the memorial, at the top of the stairs.
Crate 4: On your left as you enter the Shrine.
Sinister Tidings (1 crate)
One crate, easy to miss. It is inside Shiro's closet secret room, accessible just after Logan talks to Essex in the bathroom mirror.
All Madripoor Part 2 and Finale Material Crate locations
Marvel's Wolverine Guide: All Material Crate Locations
Way Down Low (4 crates)
Three of the four crates here are inside dormant trucks at Reaver checkpoints.
Crate 1: Inside the first dormant truck after clearing the first Reaver checkpoint.
Crate 2: Inside the second dormant truck at the second checkpoint. Reach this by going straight instead of turning toward Jean at the clocktower.
Crate 3: Inside the dormant truck on the leftmost street leading to the clocktower.
Crate 4: On a rooftop south of the radio tower.
Roll the Dice (1 crate)
To the right of the elevator after dealing with the Reaver ambush in the casino.
Field Test (2 crates)
Crate 1: Almost immediately after leaving the Fish Market heading toward the Theatre, look left.
Crate 2: In the market square where a sniper starts shooting from a rooftop. Look left when you enter the square and find the crate among the stalls.
I'm Still Here (5 crates)
Crate 1: To your right after the path curves following the MK2 Sentinel fight.
Crate 2: Straight ahead after the same Sentinel fight, but follow the street right and all the way around to the next Sentinel. The crate is at the dead end.
Crate 3: In the Noodle Bar, slide down the ramp and climb the handholds on the left to the middle floor.
Crate 4: On the bottom floor of a half-destroyed building to your left after leaving Mystique's hideout.
Crate 5: On the street to the left after spotting Jean entering the Power Plant.
This Was the Dream (3 crates)
The final three crates in the game.
Crate 1: On your right after using the rope to exit the basement.
Crate 2: On the left after smashing the window when you break out of Essex's bar illusion.
Crate 3: On your left after Essex's illusion of the institute.
Do you need all 68 crates to complete the game?
No. You only need 33 Material Crates to max Logan's HP to 200%, and 63 to craft every suit. The full 68 earns the Crate Collector Silver Trophy, which counts toward the platinum. If you are going for 100% completion, check the full trophy list and guide to track which collectible milestones feed into other trophies alongside this one.
The game's linear structure means crates are gated by story progress in some chapters (Homecoming's second crate requires the overnight story beat, for example), so you cannot sequence-break your way to early collection. Plan to sweep each chapter as you play through it the first time.