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Control: Resonant Revealed at The Game Awards 2025

Control: Resonant was revealed by Remedy Entertainment at The Game Awards 2025, introducing a new protagonist, expanded setting, and updated combat, with a planned release in 2026.

Larc

Larc

•

Updated Jun 6, 2026

Control Resonant Revealed at The Game Awards 2025.jpg

Remedy Entertainment has officially confirmed Control: Resonant during The Game Awards 2025, putting an end to weeks of speculation following a recently discovered trademark. After seeing the reveal and reviewing the available details, it is clear that this new entry marks a major shift for the Control series while staying rooted in its distinctive supernatural identity. The game is scheduled for release in 2026 on PC, PlayStation 5, and Xbox Series X and S.

A New Chapter for the Control Series

The reveal trailer shown at The Game Awards featured a mix of cinematic storytelling and gameplay footage. This time, the supernatural threat has escaped the confines of the Oldest House and spread into New York City. The streets of Manhattan appear distorted and reshaped by paranatural forces, signaling a broader and more open environment compared to the original game.

Unlike the first Control, which followed Jesse Faden's rise as Director of the Federal Bureau of Control, Control: Resonant is set seven years later. Players will take control of Dylan Faden, Jesse's younger brother, who was taken by the FBC as a child and left in a coma after exposure to The Hiss. His return places him at the center of a city-wide crisis.

Combat Changes and Gameplay Direction

One of the most notable changes in Control: Resonant is its combat system. Jesse's iconic Service Weapon is no longer part of the experience. Instead, Dylan wields a transforming melee weapon known as the Aberrant. Combat appears more aggressive and close-range, emphasizing fast movement, swordplay, and constant pressure on enemies.

The combat system maintains Control's core design philosophy while shifting toward momentum-driven encounters and player agency. Dylan combines melee attacks with supernatural abilities while staying in motion, and players can build their character through multiple progression systems. Customization, tactical decision-making, and preparation are expected to play a major role, with enemies capable of matching the player's speed and traversal abilities.

Story Accessibility and Connections

Players do not need to have played the original Control to understand Control: Resonant. While the two games share a universe and familiar themes, they are designed to stand alongside each other rather than follow a traditional sequel structure. Jesse Faden is briefly teased in the trailer, suggesting her involvement, but the story clearly centers on Dylan and his perspective.

Side quests, additional factions, and varied enemy types are also confirmed, reinforcing Remedy's commitment to layered storytelling and world-building.

Frequently Asked Questions (FAQs)

What is Control: Resonant?
Control: Resonant is a new mainline action-adventure game from Remedy Entertainment set in the Control universe, featuring a new protagonist and expanded setting.

When is Control: Resonant releasing?
The game is currently scheduled to release in 2026.

Who is the main character in Control: Resonant?
Players will take control of Dylan Faden, the younger brother of Jesse Faden from the original Control.

Do I need to play Control before playing Control: Resonant?
No, Control: Resonant is designed to be accessible to new players, while still connecting to the larger universe.

What platforms will Control: Resonant be available on?
Control: Resonant will launch on PC, PlayStation 5, and Xbox Series X and S.

How is the combat different from the original Control?
The game shifts toward close-range combat, with Dylan using a transforming melee weapon and supernatural abilities instead of the Service Weapon.

Larc author avatar

Larc

Content Writer

Announcements

updated

June 6th 2026

posted

June 6th 2026

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