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ARC Raiders Guide: All Expedition Requirements

A comprehensive guide that details every stage of the Arc Raiders Expedition, including required materials, farming tips, and strategies to complete your Raider’s launch efficiently.

Written by
Larc
Updated
Reading time
6 min
Difficulty
Expert
Understanding the Expedition System
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The Expedition system in Arc Raiders is a major milestone for players who want to take their Raider beyond the ground war. It's not a short-term grind but a long project that requires planning, discipline, and a good eye for resource management. Every stage of the Expedition Project demands specific materials, crafted components, and credits, all leading up to your Raider's final departure.

This guide explains everything you need to know about the Expedition Project, from start to finish. It includes the complete list of items required per stage, where to find them, and practical advice to help you progress efficiently without wasting resources. If you're the type of player who likes to keep your inventory clean, this is your warning: hold off on selling or recycling anything until you finish reading this guide.

Understanding the Expedition System

Expeditions represent the culmination of your work as a Raider. Each stage mirrors the complexity of rebuilding and outfitting a launch operation. The requirements begin with simple scavenged materials, but as you move forward, you'll need high-tech components, rare drops, and a large amount of in-game currency.expedition stage 2 requirements screen

You can think of the Expedition as a construction project split into six phases. The first four focus on gathering and building, while the fifth and sixth mark the final preparations for takeoff. Every piece of scrap, every coin, and every crafted item plays a role in the success of your launch.

Stage 1: Foundation

The Foundation stage focuses on building the base of your Expedition. It relies heavily on the most common types of loot found throughout the world. Players often overlook how much of these items they'll need, but this stage sets the tone for what follows.

MaterialQuantityWhere to Find It
Metal Parts150Dismantling weapons, industrial areas
Rubber Parts200Vehicle components, abandoned settlements
ARC Alloy80High-value loot zones, boss encounters
Steel Springs15Mechanical devices, workshop areas

expedition stage 2 requirements screenTips and Notes:
The key to completing this stage efficiently is consistency. Focus on looting every industrial site you encounter. Metal and Rubber Parts drop frequently, but their high quantity requirement means you'll need several runs to complete this stage. ARC Alloy is a different story. It's much rarer and typically drops from tougher ARC units, so prioritize stronghold missions or raids. The Steel Springs are easy to overlook but can often be found in mechanical debris piles or near large industrial structures.

This stage rewards players who are patient scavengers. It's also a good idea to start creating a dedicated storage area for materials, as these items will continue to be useful in later phases.

Stage 2: Core Systems

Once your foundation is complete, it's time to bring your Expedition to life. The Core Systems stage deals with powering and wiring the structure. Most of the items here are electronic or technical, which means you'll spend more time searching urban and high-tech environments.

MaterialQuantityWhere to Find It
Durable Cloth35Residential areas and fabric supply caches
Wires30Control panels and scrap electronics
Electrical Components30ARC drones and power stations
Cooling Fan5Technology facilities or traders
All Expedition requirements in ARC Raiders

All Expedition requirements in ARC Raiders

Tips and Notes:
This stage introduces a noticeable jump in difficulty for gathering materials. Durable Cloth is surprisingly limited, and you may need to raid multiple settlements before gathering enough. Wires and Electrical Components are fairly common in electrical zones, so target locations with power generators or industrial buildings. Cooling Fans are much rarer and are often easier to buy from traders than to find naturally.

Many players make the mistake of recycling electrical parts early in the game. Avoid doing that. These items become critical once you reach this stage, and finding replacements can be time-consuming.

Stage 3: Framework

The Framework stage focuses on structure and precision. You'll need a mix of everyday scavenged items and rare mechanical parts. This is also the stage that introduces the elusive Exodus Module, which serves as a key progression gate for the Expedition.

MaterialQuantityWhere to Find It
Lightbulb5Abandoned houses and residential areas
Battery30Drones or power facilities
Sensors20Radar installations or tech outposts
Exodus Module1High-tier Expedition reward or rare trade item

Tips and Notes:
Lightbulbs are common but often ignored. Keep a few stacks whenever you come across them. Batteries and Sensors can be collected from scavenging drones and tech bases. The real challenge here is the Exodus Module, which is not a typical loot drop. This item is obtained through advanced Expedition content, endgame missions, or by trading with high-tier merchants.

At this stage, your progress begins to depend more on your combat and exploration capabilities rather than simple looting. Make sure you're equipped to handle tougher enemies since higher-tier drops will come from riskier encounters.

Stage 4: Outfitting

By the time you reach Outfitting, you'll already have invested significant time and materials into your Expedition. This stage represents the final assembly of your Raider's systems. The materials here are advanced, rare, and sometimes difficult to obtain without farming specific enemies or events.

MaterialQuantityWhere to Find It
Humidifier5Survival caches or traders
Advanced Electrical Components5Crafted using lower-tier components
Magnetic Accelerators3Elite ARC enemies
Leaper Pulse Units3Leaper-class ARC bosses

Stage 5: Loading Phase

The Loading Phase represents the final investment before launch. You'll no longer need specific materials but instead large amounts of credits tied to categories of items. It's essentially a funding phase that demands a combination of trading, looting, and efficient credit management.

CategoryRequired ValueStrategy
Combat Items250,000 CoinsWeapons, ammunition, grenades
Survival Items100,000 CoinsMedical supplies, shields, tools
Provisions180,000 CoinsFood, water, keys, valuables
Materials300,000 CoinsCrafting components, recyclables

Tips and Notes:
This is where most players realize how expensive Expeditions truly are. You'll need almost a million coins in total value spread across different item types. Completing daily bounties, outpost missions, and enemy contracts is the fastest way to accumulate credits. Avoid selling rare materials or items that are part of earlier Expedition stages, as you may still need them later.

If you plan ahead, you can start saving money as early as Stage 3. Selling surplus gear and participating in high-reward raids can make this phase much smoother.

Stage 6: Departure

Once you complete the Loading Phase, your Expedition is essentially ready. Stage 6 requires no additional materials. All you have to do is wait for the scheduled departure window, which usually occurs the following month. When that time arrives, your Raider will officially be sent off.

This final stage is less about grinding and more about reflection. It's the culmination of every raid, every scavenged crate, and every boss fight you've completed. The wait can feel long, but it serves as a satisfying closure to a lengthy and demanding process.

What You Lose vs. What You Keep

Understanding the reset mechanics helps you prepare mentally and strategically for departure day.

Complete Reset Items:

  • All Stash upgrades and inventory contents
  • Every collected Blueprint
  • Your entire Coin balance
  • Player level (back to Level 1)
  • All spent Skill Points
  • Raider Den progress
  • Workshop upgrades
  • Quest completion status

Permanent Retention:

  • Unlocked maps and exploration progress
  • Workshop stations you've discovered
  • Codex entries and lore collection
  • Raider Tokens and Cred currency
  • Cosmetic items and customizations
  • Active leaderboard standings
  • Bonus Skill Points from previous expeditions
  • Extra Stash Slots earned through expeditions

Why Risk Everything for an Expedition?

The rewards justify the massive investment for dedicated players seeking long-term progression advantages:

Permanent Account Upgrades: Each completed expedition grants additional Skill Points and Stash Slots that persist forever. These bonuses stack across multiple expedition cycles.

Exclusive Cosmetics: Unique visual rewards that can't be obtained through any other means. These serve as prestigious badges showing your commitment to the expedition system.

Cycle Buffs: Temporary but powerful bonuses active during your next progression cycle, including:

  • Enhanced XP gain rates
  • Improved material yields from Scrappy
  • Better weapon repair efficiency
  • Increased upgrade material drops

Strategic Planning Tips

Resource Management Strategy

Start your expedition preparation immediately upon reaching Level 20. The eight-week window seems generous, but the material requirements are enormous. Focus on these priorities:

  1. Hoard everything during early stages
  2. Identify bottleneck items for each stage
  3. Plan your final raids around Stage 5 coin requirements
  4. Keep backup materials for essential crafting needs

Timing Your Departure

You control when to begin each stage, allowing strategic timing around your play schedule. Consider these factors:

  • Personal availability during the departure window
  • Current market values for items you're selling
  • Completion status of other long-term goals
  • Friend group coordination if planning synchronized expeditions
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