Monolith Soft appears in the Special Thanks section of The Legend of Zelda: Ocarina of Time. The acknowledgement is in the Switch 2 remake, which Nintendo released on November 5, 2026.
Monolith Soft is the developer behind the Xenoblade series and has helped with other Zelda games in recent years. A Special Thanks mention acknowledges the studio; it does not, by itself, identify which features or systems it worked on.
Ocarina of Time was originally developed by Nintendo Entertainment Analysis & Development and launched on November 21, 1998.

Monolith Soft in Zelda's credits
What the Switch 2 remake changes
The Ocarina of Time remake changes include additions to movement, camera control, and story presentation. Players can use several of those changes directly during the adventure:
- Movement and camera: New button commands let Link jump and run freely, while the Right Stick gives players greater control over the camera.
- Dialogue: Characters have more to say through fully voiced, expanded cutscenes, adding dialogue to Link's encounters across Hyrule.
- World time: The day/night cycle now continues in towns, keeping time moving in places where it previously stopped.
- Audio: Refreshed sound accompanies a symphonic orchestral score, updating the music heard throughout the adventure.
- Performance: Faster loading and smoother performance accompany the new controls, reducing waits as players move through the game.
The remake also adds Threads of Time, which lets players check their story progress and next objective at any point during the adventure.





