World of Warcraft: Forever has increased the XP awarded for killing monsters in all dungeons. Blizzard deployed the hotfix at about 11:05 PST, giving groups a higher reward for each enemy they defeat.
Community manager Kaivax said the aim was to make going back for more runs feel better. Blizzard had previously lowered dungeon monster XP deliberately, discouraging players from staying in instances all the way to the level cap and encouraging them to spend more time exploring the open world.
The new rate is still 36% of the original Classic rate.
Why repeat clears benefit
Dungeon quests can grant XP and guaranteed items, but a completed quest does not pay out again when you repeat the instance. Groups returning after finishing those quests get the benefit of the hotfix through monster kills, without needing another quest turn-in.
Some quests also take more than one visit to finish. Wailing Caverns and Blackfathom Deeps, both covered in the WoW Forever dungeon guide, have item-collection objectives affected by drop rates and competition for drops among party members. A full clear can therefore leave players with unfinished business.
The hotfix is particularly helpful to players in that position: another run earns more monster XP while they work toward the quest items they still need. Kaivax specifically mentioned Deviate Hides in his message to players.





