Slayers 2 gives you eight Breathing Styles to choose from, and picking the wrong one early can cost you hours of progression. On Roblox, Demon Slayer-inspired games live or die by their combat systems, and Slayers 2 is no exception. This tier list ranks all eight launch styles based on damage, combo potential, mobility, crowd control, clan synergy, and real consistency in both PvP and PvE.
Slayers 2 breathing styles tier list at a glance
Here is the full ranking before breaking down each style in detail:
The gap between S and C is real, but no style is completely unplayable. Clan synergy and player skill can close the gap considerably, especially in PvE content.
S-tier Breathing Styles

Thunder Breathing
Thunder is the top overall recommendation for most players. Its kit includes Thunder Clap & Flash, Lightning Folds, Rice Spirit, God Speed, and Flaming Thunder God, giving it a clear pursuit game and multiple ways to catch an opening.
The core appeal is speed. Thunder attacks are harder to react to than the slower launch kits, which means you can punish openings before opponents have time to respond. Thunder Clap & Flash and God Speed handle the chase, but movement alone does not guarantee a hit. Keep a dash available after committing so a miss does not also cost your escape route.
Rice Spirit offers a different entry angle, complementing the direct approaches in the kit. Flaming Thunder God is a payoff skill, not an opener. Save it for a confirmed catch.
For clan pairing, Agatsuma is the standout choice. Sleepless Knight adds Thunder damage, dash speed, and cooldown reduction. Enhanced Hearing creates an additional damage window. Those bonuses improve repeated pressure; they do not remove the need to manage stamina between exchanges.
Unlock: Find Zentaro at the cliffs beyond the bear village. Requires level 25 and Wall Climb.
Sound Breathing
Sound earns S tier through the options it brings to an exchange rather than raw damage output. Its kit includes Bursting Bloom, Roar, Exploding Beads (long range and close range variants), Resounding Slashes, and String Performance.
Bursting Bloom combines approach with a non-ragdoll stun, giving you a sensible starting point for pressure without immediately throwing the target out of reach. Exploding Beads is the standout tool: the ranged version leaves a threat you can detonate manually, while the close version disables blocking on hit and moves you backward. That combination supports both setting a trap and covering a retreat.
Use Roar and Resounding Slashes as enders, not openers. Spending either too early can undo your setup. String Performance is another commitment skill to save for a confirmed catch.
In group PvE, Sound's control has extra value. Holding a target in place gives teammates time to attack. Coordinate knockback instead of scattering enemies mid-barrage.
Clan pairing: Uzui's damage mark rewards a planned burst, and Musical Score adds a separate clan defense. Sound has a high ceiling but demands bead placement and spacing discipline.
Unlock: Find Tengai in Iceveil Valley. Requires level 25 and Wall Climb.
A-tier Breathing Styles

Slayers 2 Ultimate Breathing Styles Tier List
Serpent Breathing
Serpent (also called Snake Breathing) lands in A tier as a mobile duelist's style. Teleport movement, knock-ups, and barrages give it both dueling potential and a useful single-target PvE role.
The key is building around where the target lands after an aerial opener. An aerial opening only helps if your next attack actually reaches the opponent. Keep weapon follow-ups short until you know whether the opponent can block or dash out of the landing position.
Clan pairing: Iguro gives the build more ways to create openings. Serpent's Wrath boosts Serpent damage, while Kaburamaru's close follow-up supplies a brief bind. Use that bind to set up pressure rather than burning it on a target who can still escape.
Unlock: Find Obari at the cliff above the starting area. Requires level 25, 20 Demon Horns, and 5 Beast Cores, followed by training and the Serpent Trainee questline.
Insect Breathing
Insect sits in A tier for fast, chainable melee pressure. Its barrages create useful damage opportunities in both PvP and PvE, with the core appeal being the ability to keep an exchange going once you get close.
Spacing matters after the first catch. Short-range attacks and airborne pressure reward staying with the target. Knockaways can break your own rhythm, so end strings deliberately rather than spending another skill into empty space.
Clan pairing: Kocho turns Insect into a serious poison build. Insect Affinity adds poison to Insect skill hits and improves poison damage. Aerial Mastery boosts airborne sword attacks. Poison Draw adds disruption through slows, health decay, or stamina drain, but the effects are random. Your direct melee kit still needs to do its job regardless of which poison effect triggers.
Be aware that Kocho's immunity and Uzui's Poison Conversion can punish a build that relies entirely on damage over time.
Unlock: Find Shinora on the roof of the main building at Butterfly Mansion. Requires level 25.
Flame Breathing
Flame earns A tier with a stronger PvE recommendation than PvP. Its kit includes Unknowing Fire, Blazing Universe, Flame Undulation, Flame Tiger (tap and hold variants), and Purgatory.
Unknowing Fire gives the kit a direct opener: a successful dash leads into slashes and a launch. Blazing Universe adds a leaping slam. Take the opening first, then spend the damage. Committing both forward attacks without checking the target's position is asking for trouble.
Flame Undulation makes pressing back risky, functioning as an M1 counter that rewards reading basic attacks. Flame Tiger gives you a projectile on tap and close slashes on hold, letting you vary the threat instead of approaching the same way every time.
Purgatory is a payoff finisher, not a substitute for a confirmed catch. Save the dash-through for a target you can actually reach.
Clan pairing: Rengoku meaningfully raises the ceiling. Ignition Hit adds burn to several Flame skills, and Indomitable Will supplies extra control. This is an excellent farming build.
Unlock: Find Rengu on the house by Mistfall Village's red bridge. Requires level 25 and 10 Demon Horns.
Stone Breathing
Stone lands in A tier as a PvP bruiser. Its kit includes Volcanic Conquest, Seismic Burst, Upper Smash, Stone Wall, and Arcs of Justice.
Hyper armor is Stone's most important advantage: it can allow an attack to continue through pressure that would interrupt other styles. That said, armor does not mean you stop taking damage. Use it to contest a turn, not to tank an entire rotation.
Seismic Burst, Upper Smash, and Stone Wall unlock at mastery levels 14, 27, and 40 respectively. Arcs of Justice requires a scroll. The ranking assumes access to those tools, not just the first unlock.
Clan pairing: Himejima suits Stone's bruiser approach. Stone Skin and Repetitive Action support the close-range loop with defense and a temporary M1 benefit after skill damage.
Unlock: Find Gyorei outside the Stone Sanctuary dojo. Requires level 25, Wall Climb, Axe and Mace from the Stone Trainee, Beast Cores, and completion of six training trials.
B-tier Breathing Styles
Wind Breathing
Wind drops to B tier due to slower startup and enemy displacement working against its otherwise flexible kit. Its moves include Mountain Wind, Purifying Claws, Rising Dust Storm, Whirlwind Cutter, and a Typhoon finisher.
Purifying Claws is the conversion to learn first. Land the initial attack, then use the second input to teleport above the target. That built-in follow-up is useful, but it does not establish an inescapable route through every other Wind skill.
Rising Dust Storm switches between ranged cyclone pressure and nearby hits. Whirlwind Cutter's tap and hold options change the launch and knockback direction, so choose based on where you want the target to finish.
In grouped PvE, be careful. Sending one mob away can turn a clean pull into another chase and separate it from teammates' attacks.
Clan pairing: Shinazugawa improves sustained offense. Windstorm Vigor adds Wind damage, general damage, and reduced stamina costs. The clan's low-health defense can also buy breathing room, but none of that shortens attack startup.
Unlock: Follow the snowy-biome trainer route from the bear area. Requires level 25 and 50 Demon Horns.
If you enjoy ranking-based tier lists for Roblox games with style-based combat, the Jujutsu Shenanigans tier list covers a similar format with detailed style breakdowns worth reading alongside this one.
C-tier Breathing Styles
Water Breathing
Water sits in C tier in this early assessment. Its kit includes Surface Slash, Whirl Pool, Water Wheel (two functions), Constant Flux, and Dead Calm.
The startup and escape gaps currently matter more than Water's apparent versatility. Surface Slash and Water Wheel offer useful advancing movement, but reaching a target is only half the job. Moving through an attack does not make it safe or prevent the opponent from defending.
Whirl Pool requires an aerial plan. Lifting both fighters changes spacing for the next move, and Constant Flux adds sustained offense once an opening exists. Dependable routes between them against players who actively try to escape still need more assessment.
Dead Calm is not a reliable panic button. Its catch-and-finisher sequence should not be treated as universal invulnerability.
Clan pairing: Tomioka resets two random skill cooldowns and rewards blocking before a Water attack. Urokodaki adds Water damage and stamina efficiency. Those bonuses help, but cannot guarantee that the extra casts connect.
Unlock: Find Urokodaki in the underwater passage near Bamboo Grove. Requires level 25, 5,000 Wen, and 30 Demon Horns.
Which Breathing Style should you choose?
Here is a quick-reference breakdown by playstyle:
For bossing specifically, Thunder, Sound, and Serpent form the early shortlist. Flame with Rengoku is worth considering for AoE farming. Grab resistance, phase changes, and percentage-health damage caps can shift results significantly, so treat those recommendations as starting points rather than final answers.
How do you unlock Breathing Styles in Slayers 2?
Every style follows the same basic structure: reach level 25, locate the trainer for your chosen style, bring the required materials, and complete the training questline. Some styles have additional requirements beyond materials:
- Stone requires the Axe and Mace weapon and completion of six training trials
- Serpent requires 20 Demon Horns and 5 Beast Cores before training begins
- Wind requires 50 Demon Horns, making it one of the more demanding unlocks
- Water requires 5,000 Wen and 30 Demon Horns
Breathing training starts at level 25, while Final Selection opens at level 45. You can and should learn your style and develop its core attacks before taking on the selection trial.
You can reset your Breathing Style if you change your mind. Check the current menu route and cost before confirming, then meet the new trainer's requirements from scratch.
FAQ: Slayers 2 Breathing Styles
How many Breathing Styles are in Slayers 2? There are eight Breathing Styles at launch: Thunder, Sound, Serpent, Insect, Flame, Stone, Wind, and Water.
Is Serpent Breathing the same as Snake Breathing? Yes. Snake Breathing is an alternate name for Serpent Breathing. There is one style, not two, and Obari is its trainer.
Do original Project Slayers tier lists apply to Slayers 2? No. Slayers 2 reworks combat and Breathing abilities, so the original game's rankings, combo routes, and unlock requirements do not carry over reliably.
What is the easiest Breathing Style for beginners? Flame has the most approachable PvE game plan: a direct opener, a ranged option, and an M1 counter. Thunder is another practical starting choice if you prefer a pursuit-based playstyle.
For more style-based tier lists across Roblox games, the Untitled Boxing Game style tier list and the Blue Lock Rivals style and flow tier list cover similar unlock-and-rank systems worth checking out if you play multiple titles in this space.


