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How LEGO Batman: Legacy of the Dark ...

LEGO Batman: Legacy of the Dark Knight Best Weapon Upgrades

Every weapon and gadget upgrade for Batman and all sidekicks, with WayneTech Chip costs and the best ones to unlock first.

Written by
Larc
Updated
Reading time
4 min
Difficulty
Beginner
How does the upgrade system work?
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LEGO Batman: Legacy of the Dark Knight hands you a Batcave full of gadgets from the start, but the base versions of those tools will only take you so far. The upgrade system is where the game opens up, letting you shape Batman and every sidekick into exactly the kind of fighter you want. Knowing which upgrades to spend your WayneTech Chips on first makes a real difference, especially in the early hours when Caches are still scarce.

How does the upgrade system work?

Every weapon and gadget in LEGO Batman: Legacy of the Dark Knight can be upgraded at Workbenches scattered around Gotham City and inside the Batcave. The currency is WayneTech Chips, which you collect from Caches hidden throughout missions and the open world. The more Caches you track down, the faster your kit grows.

Upgrades fall into two broad categories: ones that increase raw damage or stun duration, and ones that add entirely new mechanics like area effects, enemy manipulation, or Focus attacks. Focus upgrades, which cost 12 WayneTech Chips each, are the most expensive in the game and require a full Focus Meter to activate. They hit hard, but they are not where you want to spend your first chips.

Workbench upgrade selection

Workbench upgrade selection

What are the best early Batman upgrades to unlock?

After testing the full Batman upgrade tree against early-game enemy groups, six upgrades stand out as the strongest investments before you have a large Chip stockpile.

Batarang upgrades to prioritize:

  • Stealthy Stun (5 WayneTech Chips): Extends stun duration when a Batarang lands from the shadows. Pairs perfectly with stealth approaches and costs almost nothing.
  • Carbon Fiber Tips (7 WayneTech Chips): Flat stun capability increase on every Batarang throw. Reliable and always useful.
  • Scatterang (9 WayneTech Chips): Lets Batman throw multiple Batarangs simultaneously. The jump in crowd control is significant.

Batclaw upgrades to prioritize:

  • Batclaw Fling (9 WayneTech Chips): Flings enemies away on contact. Excellent for clearing space in tight corridors.
  • Brute Claw (6 WayneTech Chips): Increases pull strength enough to yank large enemies off balance, which opens up combos that otherwise are not possible.
  • Perch Takedown (7 WayneTech Chips): Lets Batman grab enemies with the Batclaw and take them down without leaving his perch. Stealth runs become much cleaner with this equipped.

The two Focus upgrades worth saving toward are Focus Bat Swarm (12 WayneTech Chips) and Focus Slam (12 WayneTech Chips). Focus Bat Swarm summons a swarm of bats to damage and distract groups, while Focus Slam swings enemies in a circle before slamming them down. Both require a full Focus Meter, so they reward aggressive play.

Batarang upgrade cost breakdown

Batarang upgrade cost breakdown

Full Batman weapon upgrade table

UpgradeWeaponEffectCost
Batarang ComboBatarangIncreases Batarangs held at onceUnlocked at start
Stealthy StunBatarangLonger stun when thrown from shadows5 WayneTech Chips
Carbon Fiber TipsBatarangIncreases stun capability7 WayneTech Chips
Concussive BatarangBatarangSticks to enemies, emits concussive blast7 WayneTech Chips
AlaramarangBatarangSticks to surfaces and alerts nearby enemies6 WayneTech Chips
Weighted BatarangsBatarangExtra damage from increased weight6 WayneTech Chips
ScatterangBatarangThrow multiple Batarangs at once9 WayneTech Chips
Focus Bat SwarmBatarangSummon bats to damage and distract enemies12 WayneTech Chips
Pulling PowerBatclawFaster pull speed on heavy objects5 WayneTech Chips
Impact ThrowBatclawMore impact when throwing enemies into enemies5 WayneTech Chips
Brute ClawBatclawYanks large enemies off balance6 WayneTech Chips
Smoke EmitterBatclawAdds smoke capsule that explodes on enemy contact7 WayneTech Chips
Perch TakedownBatclawTakedowns from perch without moving7 WayneTech Chips
Vault SlamBatclawSlams enemies after vaulting over them8 WayneTech Chips
Batclaw FlingBatclawFlings enemies away9 WayneTech Chips
Focus SlamBatclawSwing and slam enemies, requires full Focus Meter12 WayneTech Chips

Which sidekick upgrades are worth getting first?

Every sidekick has two weapon types to upgrade, and each has a 12-chip Focus move at the top of the tree. The priority picks below are the upgrades that change combat meaningfully rather than just nudging numbers.

Jim Gordon:Goop Trail (6 chips) turns the Foam Sprayer into a trap layer, and Bigger Clip (6 chips) extends how long you can spray. Both pay off immediately in any fight with multiple enemies.

Catwoman:Speedy Spin (5 chips) sends enemies into a spin on whip contact, and Power Whip (5 chips) increases the whip's raw strength. Both are cheap and change how Catwoman handles groups.

Robin:Spinnerang (5 chips) causes enemies to spin on Birdarang hit, and Brute Tether (5 chips) upgrades the Cable Launcher to slam large enemies. Robin becomes a genuine threat in tougher fights with both of these.

Batgirl:Weapon Hack (7 chips) causes enemy weapons to fail outright, and Security Bypass (3 chips) is the cheapest meaningful upgrade in the game, letting Batgirl bypass digital security. Get Security Bypass immediately.

Nightwing:Overcharge (6 chips) lets the Electrorang charge up and shock an area, and Bungee Zapper (4 chips) adds electric damage to jump slams. Both are strong and Bungee Zapper costs almost nothing.

Talia:Disco Powder (5 chips) makes enemies dance and creates a distraction, and Teleport Takedown (6 chips) lets Talia perform takedowns immediately after teleporting. Teleport Takedown is one of the most satisfying upgrades in the sidekick pool.

Full sidekick upgrade list

CharacterUpgradeWeaponEffectCost
Jim GordonGoop TrailFoam SprayerLeaves sticky blob traps6 chips
Jim GordonSurrounding SplatFoam SprayerBlobs explode into smaller blobs4 chips
Jim GordonBigger ClipFoam SprayerMore foam capacity6 chips
Jim GordonFocus SplatFoam SprayerSupercharged blob12 chips
Jim GordonSplitterRebound LauncherBolts split on bounce6 chips
Jim GordonScopeRebound LauncherGreater targeting precision6 chips
Jim GordonRebound PowerRebound LauncherStronger Rebound Bolts4 chips
Jim GordonFocus ShotRebound LauncherSuperpowered bouncing bolt12 chips
CatwomanSpeedy SpinWhipEnemies spin on hit5 chips
CatwomanPower WhipWhipIncreased whip strength5 chips
CatwomanKnock OnWhipSpin enemies into other enemies6 chips
CatwomanFocus SpinWhipExtra fast enemy spin12 chips
CatwomanDistractCall KittyDistract enemies for stealth5 chips
CatwomanCat BurglarCall KittyFaster Stud Combo when collecting4 chips
CatwomanMulti Call KittyCall KittySummon multiple kittens7 chips
CatwomanFocus Cat AttackCall KittenGang of angry kittens12 chips
RobinReturn AttackBirdarangBat Birdarangs back at enemies6 chips
RobinExtra TargetsBirdarangHit more targets5 chips
RobinSpinarangBirdarangEnemies spin on hit5 chips
RobinFocus Bird Of PreyBirdarangSuper Birdarang bounces between enemies12 chips
RobinRipcord CableCable LauncherTethers Robin to an enemy7 chips
RobinBungee CableCable LauncherJump slam attack via bouncy cords7 chips
RobinBrute TetherCable LauncherSlams large enemies5 chips
RobinFocus SlammerCable LauncherSuper powered cable lines12 chips
BatgirlWeapon HackHackarangEnemy weapons fail7 chips
BatgirlSecurity BypassHackarangBypass digital security3 chips
BatgirlStun SpreadHackarangStun multiple enemies at once6 chips
BatgirlFocus HackHackarangBypass security entirely12 chips
BatgirlBattle StationDroneDrone targets enemies6 chips
BatgirlVR HeadsetDroneEnemies target each other6 chips
BatgirlBattery SaverDroneIncreased battery capacity4 chips
BatgirlFocus BlastDroneLarge concussive blast12 chips
NightwingReturn AttackElectrorangDeflect back at enemies6 chips
NightwingOverchargeElectrorangCharge and shock an area6 chips
NightwingStatic ShocksElectrorangZaps nearby enemies4 chips
NightwingFocus CircuitElectrorangChain electricity between enemies12 chips
NightwingBungee ZapperElectric Cable LauncherElectric damage on jump slams4 chips
NightwingRipcord ZapperElectric Cable LauncherTethers Nightwing to enemy7 chips
NightwingSuper StunElectric Cable LauncherIncreased stun capability5 chips
NightwingFocus ShockwaveElectric Cable LauncherElectricity field between two enemies12 chips
TaliaSpicy PowderBlowdartsEnemies run around breathing fire5 chips
TaliaDisco PowderBlowdartsEnemies dance as distraction5 chips
TaliaMulti-DartBlowdartsFire multiple darts6 chips
TaliaFocus CloudsBlowdartsSuper powered bursting darts12 chips
TaliaTeleport TakedownNinja DashTakedowns after teleporting6 chips
TaliaStun SmokeNinja DashDrop smoke bomb after teleporting4 chips
TaliaStealth DashNinja DashBrief invisibility after dashing6 chips
TaliaFocus FrenzyNinja DashRapid teleport between enemies12 chips

Where do you find WayneTech Chips?

WayneTech Chips come from Caches hidden in missions and throughout Gotham City's open world. There is no single farming location called out in the source data, but the consistent advice is to explore thoroughly during missions rather than rushing objectives. Every Cache you find compounds over time, so early exploration pays dividends on late-game Focus upgrades.

Workbenches are available in two reliable locations: the Batcave (always accessible as a hub) and scattered spots around Gotham. If you are sitting on chips and unsure what to spend them on, return to the Batcave and check the upgrade screens for whichever character you are actively using.

For everything else the game has to offer, including how long the campaign and 100% run actually take, the LEGO Batman: Legacy of the Dark Knight guide collection has you covered.

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