The Last Bus Out Anomaly Commission in Neverness to Everness is one of Duskmoor's stranger detours. Known officially as the Wayward Line, it traps you in a looping bus route where two unusual passengers need your help before the Anomaly can be dispersed. One is a grey puppet that vanishes the moment you look away. The other is a hostile shadow that hunts you down the instant you flip the wrong switch. Both puzzles have clear rules, but those rules are the opposite of each other, which is exactly where most players trip up.
Where to find the Last Bus Out Anomaly Commission
The starting point is in Duskmoor, directly east of the Jade Court Volleyball arena. Look for the bus stop bench with a newspaper sitting on it. That newspaper is your trigger.
Interact with it, then sit down on the bench. The bus will arrive shortly. Board it, take a seat, and wait for it to pull up to the next stop.
Neverness to Everness Guide: How to Complete the Last Bus Out Anomaly Commission
Stage 1: How do you find and escort the grey puppet?
After disembarking at the second stop, read the newspaper on the bench there. It sets your first objective: a special child is lost nearby, and you need to bring them home.
Look across the street and you will spot a puppet standing near another newspaper. Follow the line of streetlights and lampposts; they lead you to a fenced-off playground area packed with puppets.
The entrance is completely blocked by puppets standing shoulder to shoulder. A clue nearby explains the mechanic: the children only move when you are not watching them. Turn your camera away from the entrance and give the puppets a moment to shuffle aside. Once the gap opens, step through.
tip
You only need to look away briefly. Rotate your camera roughly 180 degrees and the path will clear within a few seconds.
Inside the play area, another note warns you of the second rule, which directly contradicts the first: once you find the special child, never take your eyes off it.
The special grey puppet is easy to spot because its color is noticeably different from all the others, which are a standard beige or brown. Interact with it and the puppet stands up, ready to follow.
Now walk backward. Face the puppet the entire time and retreat toward the bus. The grey puppet will trail behind you as long as it stays in your field of view.
warning
If the grey puppet leaves your screen even briefly, it disappears. If you cannot find it after searching the immediate area, exit the play arena entirely. The puppet resets and reappears once you leave and look back in.
Lead the puppet all the way onto the bus, then sit down. The bus moves to the next stop automatically.
Stage 2: How do you free the shadow and activate all three switches?
At the third stop, a strange shadow sits on the bench beside yet another newspaper. Read it: your job is to set the shadow free.
Cross the street and follow the lamps to a second enclosed structure. Near the entrance, you will find the first switch along with a note confirming that three switches total must be activated to open the gate.
Press the first switch, then head inside to find and activate the second switch.
Here is where players get caught out: if you push deeper into the interior looking for the third switch, the shadow will catch you and teleport you back to the starting point. The interior path to switch three is a trap.
important
After pressing the second switch, do not continue inward. Back out of the structure and circle around the outside perimeter instead. There is a side entrance that gives you a safe approach to the third switch.
Neverness to Everness Guide: How to Complete the Last Bus Out Anomaly Commission
Once you find the side entrance and reach the third switch, activate it immediately and sprint back toward the bus. The shadow will give chase the moment you flip it. Unlike the puppet escort, you do not need to walk backward or maintain line of sight. Just run and make sure the shadow is still following behind you as you reach the bus.
Stage
Key Rule
Fail State
Grey puppet escort
Keep puppet in view at all times
Puppet disappears; exit arena to reset
Switch 1 and 2
Activate in order, entrance then interior
None, safe to proceed normally
Switch 3
Approach from side entrance only
Shadow catches you, resets to start
Shadow escort
Run forward; shadow follows automatically
Shadow loses you if you stop too long
How does the quest end?
Once the shadow boards the bus, sit down inside. The bus pulls up to one more stop and you will encounter Taygedo standing outside. No dialogue option you choose will convince Taygedo to board. Every response leads to a refusal.
Sit back down and let the bus start moving. Taygedo will chase after it on foot. The bus stops mid-road to let Taygedo on, then continues the route.
After the final leg of the ride, you are dropped off and the Anomaly disperses. This unlocks the One Strange Ride achievement and marks the Last Bus Out Anomaly Commission as complete.
tip
Taygedo's refusal to board during the conversation is intentional. No matter what you pick, the outcome is the same. Do not spend time trying different responses.