The Dutchman's Rod is one of the most demanding rewards in Fisch's FischFright 3 update, and for good reason. It packs 180% Luck, infinite max weight, and a passive that can multiply your fish sell value by 9x. Getting there requires grinding through five earlier rituals, farming specific mutated fish, and spending 25,000 Treats on a single item. Here's exactly how to do it in Roblox.

Talk to Frankenstein to begin
What is the Dutchman's Rod?
Added with the FischFright 3 update on October 17, 2026, the Dutchman's Rod is a limited-time Halloween fishing rod. Its appearance features a pole shaped like an open alligator's jaw with sharp fangs, surrounded by a ghostly sea-green glow. The rod's defining feature is the Dutchman's Curse mutation, which it can apply to caught fish to dramatically increase their sell value.
Dutchman's Rod stats
| Stat | Value |
|---|---|
| Lure Speed | 100% |
| Luck | 180% |
| Control | 0.1 |
| Resilience | 10% |
| Max Weight | Infinite |
The infinite max weight alone puts this rod in a category of its own for catching large fish without any weight restrictions.
What does the Dutchman's Curse mutation do?
The rod has a 20% base chance to apply the Dutchman's Curse mutation to any fish you catch. When active, that mutation increases the fish's sell value by 9x. That's not a typo. A fish worth 1,000 coins normally becomes worth 9,000 coins with the mutation applied.
How does Spectral Barrage work?
The rod passively collects nearby fish within 32 studs as ammunition, storing up to 5 fish at a time. While actively fishing, press the Special Action Keybind to launch one stored fish as Spectral Barrage. This ability:
- Adds a 10% extra chance to apply Dutchman's Curse
- Blocks fish from entering up to 10% of the minigame's outer area
- Increases Progress Speed by up to 50%
How to unlock the Dutchman's Rod: full step-by-step
Step 1: Reach Hex Stage III
Before you can even start the Dutchman's Blessing Ritual, you need to reach Hex Stage III at Beatrix's Cauldron in Caustic Hallow. This requires accumulating 75 Hex Energy total.
Hex Energy comes from completing Goblin quests and depositing their ingredient rewards into the Cauldron. Here's what each ingredient contributes:
| Ingredient | Hex Energy |
|---|---|
| Dirty Candy Corn | +1 |
| Strange Root | +2 |
| Crushed Bone | +2 |
| Spider Eye | +3 |
| Giant Mushroom | +3 |
| Raven Feather | +4 |
| Bat Wing | +4 |
| Dark Art Skull | +5 |
You'll also need at least 15 Hex Energy at some point to receive the Coffin item, which is one of the ritual offerings.

Deposit ingredients to build Hex Energy
Step 2: Complete the five prerequisite rituals
Once you're at Hex Stage III, head to the graveyard area in Caustic Hallow and interact with the Frankenstein NPC. He'll tell you to clear all five previous rituals before the Dutchman's Blessing Ritual becomes available:
- Hexing Ritual
- Scary Relic Ritual
- Haunted Ritual
- Jack-o-Moon Ritual
- Boglin Ritual
If you're still working through the Boglin Ritual, the Fisch Boglin Branch Rod guide covers the Youngster Goblin questline in full detail.
Step 3: Collect all offerings for the Dutchman's Blessing Ritual
This is the most time-consuming part. The ritual requires 10 specific items split between two placement types: Jack-o-Lantern slots and Skeletal Hand slots.
Jack-o-Lantern offerings (mutated fish + items)
| Offering | How to Obtain |
|---|---|
| Doomed Jagged Bone | Catch a Jagged Bone using the Doomed FischFright 3 Relic |
| Vile Poltergeist Perch | Catch a Poltergeist Perch using the Vile Relic |
| Grim Skeleton Sturgeon | Catch a Skeleton Sturgeon using the Grim Relic |
| Boglin Mummy Mackerel | Catch using the Boglin Branch Rod (must not be Shiny or Sparkling) |
| Eldritch Corpse Cod | Catch a Corpse Cod using the Eldritch Relic |
| Coffin | Reach 15 Hex Energy |
| Dutchman's Grasp | Buy from the Flying Dutchman Merchant for 25,000 Treats |
Skeletal Hand offerings (event skulls)
- Grim Skull (obtained through event fishing)
- Vile Skull (obtained through event fishing)
- Doomed Skull (obtained through event fishing)
The Dutchman's Grasp at 25,000 Treats is the biggest bottleneck here. If you need to stack Treats quickly, focus on selling high-value fish with mutations applied. For other limited rods that require similar event currencies, the Fisch Webweaver Rod guide explains how to manage the Treats economy during FischFright events.
Step 4: Perform the ritual and claim the rod
With all 10 offerings collected, place each one in its designated spot around the ritual circle. The items split into their respective slots: the five mutated fish plus the Coffin and Dutchman's Grasp go into the Jack-o-Lantern positions, while the three Skulls go into the Skeletal Hand positions.
Once everything is placed, the ritual begins automatically. After it completes, return to the Frankenstein NPC and pay 100 Treats to claim the Dutchman's Rod.
Is the Dutchman's Rod worth the grind?
The short answer is yes, if you're active during FischFright 3. The 9x sell value multiplier from Dutchman's Curse is the highest in the event, and the infinite max weight removes one of the main friction points in late-game fishing. The five-rod prerequisite chain is genuinely long, but players who've already cleared the Boglin Ritual for the Boglin Branch Rod are most of the way there.
For players chasing other event rods alongside this one, the Fisch Doomsekkar Rod guide covers the FischFright 3 quest that runs parallel to this progression. The Dutchman's Rod is limited-time, so prioritize it before the event ends.
For more Fisch content and other Roblox guides, the full guide collection covers every major rod unlock across all current updates.





