Saros arrives with 45 PlayStation trophies to chase, and Housemarque has built a list that rewards mastery over luck. After looking at the full trophy breakdown, the good news is that the design skews toward skill-based challenges rather than the frustrating RNG-dependent tasks that haunted Returnal's list. If you're planning a Platinum run, here's everything you need to know before your first cycle begins.
How many trophies does Saros have?
The Saros trophy list contains 45 trophies in total, split across the following tiers:
For context, Returnal shipped with 38 trophies, so Saros offers 7 more targets to chase. According to the trophy list sourced ahead of release, the Platinum is titled "The Sun Is Forever" and requires mastering Carcaso by obtaining every other trophy first.
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Saros is a PS5-exclusive title, so all trophies are PlayStation trophies only. There are no Xbox achievements or Steam achievements.

Bullet hell in Carcaso
All Saros story trophies
The narrative trophies track your progress through Saros' three acts and the boss encounters tied to each region. These will come naturally as you push through the game, though clearing every Overlord takes serious commitment.
Act completion trophies
- Never Let Go - Complete Act 1
- Into Yellow - Complete Act 2
- The Blazing Throne - Complete Act 3
- Let Go - Complete all Epilogue requirements and defeat the King
Overlord boss trophies
Each of Saros' biomes has an Overlord to defeat. Clearing all of them is required for the Platinum, so treat this list as your boss checklist:
- Prophet - Defeat the Overlord of the Shattered Rise
- Bastion - Defeat the Overlord of the Ancient Depths
- Rhabdom - Defeat the Overlord of the Shattered Descent
- Legion - Defeat the Overlord of the Blighted Marsh
- Architect - Defeat the Overlord of the Desecrated Fortress
- Shepherd - Defeat the Overlord of the Acolyte's Haven
- Priestess - Defeat the Overlord of the Cathedral
- King - Defeat the Overlord of the Yellow Shore
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The King Overlord trophy and the "Let Go" Epilogue trophy are separate. Defeating the King alone earns one trophy, but completing all Epilogue requirements unlocks the second. Plan your endgame accordingly.
All Saros exploration and progression trophies
These trophies push you to engage with Saros' systems fully, from the Banyan Tree to Nightmare Gates.
- Strange Is The Night - Enter the Banyan Tree for the first time
- Shattered Glass - Complete every encounter inside the Banyan Tree
- Nightmare Strands - Enter and complete all 7 Nightmare Gates at least once
- Full Arsenal - Unlock all Main and Power Weapons, then defeat 25 hostiles with each
- Carcosan Cartographer - Use the Carcosan Modifiers to complete and survive 33 expeditions
- Soltari R&D - Unlock and use all Traits and Variants of a single Weapon
- Eclipse's Gift - Collect 70 Halcyon
- Never Enough - Collect 20 Halcyon in the Yellow Shore specifically
- Carcosan Conqueror - Encounter and defeat 10 Alpha hostiles
- Reinforced Carapace - Collect 20 Integrity Augments
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"Full Arsenal" requires defeating 25 hostiles with every unlocked weapon, not just owning them. Track your progress per weapon type and avoid neglecting any category early in your runs.
All Saros combat skill trophies
This is where the list gets demanding. These trophies test specific mechanics and weapon proficiencies that require deliberate setup rather than passive play.
Weapon-specific challenges
- Enforcer - Damage 7 hostiles within 5 seconds using Handcannons
- Relentless - Land 50 consecutive shots on hostiles with Rifles
- Spread the Cost - Land 7 consecutive Shotgun blasts with 100% pellet accuracy
- Vicious Circle - Use Chakrams to damage 4 hostiles within 2 seconds
- All Shall Bow - Hit 3 hostiles at once with Crossbows
- Broadside - Defeat 5 hostiles with a single Prominence blast
- Atrophy - Damage 5 hostiles simultaneously with Dispiritor projectiles
- Angle Of Attack - Defeat a hostile using a ricochet Nova Lance slug
- Radiance - Damage 3 hostiles simultaneously using the Illumine
General combat trophies
- Bullet Paradise - Dispatch 1995 regular hostiles (a cumulative grind across runs)
- OverDriven - Dispatch 30 hostiles using OverDrive in a single cycle
- Countermand - Stagger 2 hostiles simultaneously with one Parry
- Approach Vector - Dispatch a shielded hostile with a mid-air Melee attack
- Break The Cycle - Absorb 2021 projectiles using the Shield
- Catch And Release - Absorb 3 Power bars with the Shield, then defeat a hostile with a Power Weapon
- Fall From Grace - Eliminate a hostile using the environment without shooting it
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"Spread the Cost" demands 100% pellet accuracy on 7 consecutive Shotgun blasts. Fight at close range against stationary or slow-moving hostiles to land every pellet cleanly. Dense corridor encounters are your best opportunity.
All Saros challenge and survival trophies
These are the trophies that separate casual players from Platinum hunters. Several require you to complete full biomes under restrictive conditions.
- Untouchable - Complete a Biome without taking direct, non-Corruption damage or losing Adrenaline
- Vincible - Complete a Biome without using the Shield
- War Within - Reach maximum Corruption level and survive
- Fatal Triptych - Die 3 times during a single cycle
- Second Chance - Use Second Chance for the first time
- Come Back Stronger - Die for the first time
"Untouchable" is almost certainly the hardest non-story trophy on the list. Completing an entire biome without taking direct damage and without losing Adrenaline means playing at a level that eliminates almost all mistakes. Pick the biome you know best and run it repeatedly until the layout and enemy patterns are second nature.
"Vincible" flips the script by removing your Shield entirely, which forces aggressive play and precise positioning. Pairing both of these runs back-to-back in the same session on a familiar biome is the most time-efficient approach.
What's the easiest Saros trophy to get first?
"Come Back Stronger" is literally awarded for dying once, making it the first trophy most players will unlock without trying. "Second Chance" follows naturally once you trigger that mechanic for the first time. "Strange Is The Night" pops the moment you enter the Banyan Tree, so that comes early too.
The grind trophies like "Bullet Paradise" (1995 hostile kills) and "Break The Cycle" (2021 absorbed projectiles) accumulate passively across your entire playthrough, so don't stress about them. Focus on the skill-based trophies and the kill counts will take care of themselves.
For more guides on Saros and other PS5 titles, browse more guides at GAMES.GG to keep your trophy hunt on track.

