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Dress to Impress Tales of the Dark King: Full Quest Walkthrough

Dress to Impress Tales of the Dark King: Full Quest Walkthrough

Complete all 3 chapters of the DTI Tales of the Dark King quest, from the River Styx boat to the Nestra boss fight and every reward.

Written by
Friolt
Updated
Reading time
9 min
Difficulty
Intermediate
How to start the Tales of the Dark King quest

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The Tales of the Dark King is the most ambitious quest Dress to Impress on Roblox has ever released. Three full chapters, a haunted mansion packed with puzzles, an underground dungeon with a monster that will hunt you down, a cauldron room, and a proper boss fight at the end. This is not a quick event you can breeze through in ten minutes. Plan for patience, and follow this step-by-step walkthrough to get through all of it without losing your mind.

Dress to Impress Tales of the Dark King quest start with Lana NPC in lobby

Talk to Lana to begin

How to start the Tales of the Dark King quest

Open the teleport menu from the bottom-left of your screen and select Tales of the Dark King from the event list. When you land in the spooky lobby, find the letter hidden in a drawer and read it, then speak to Lana. She explains that your soul has traveled to the underworld and a difficult journey lies ahead.

Once the conversation ends, head through the opening beside her and follow the path down to the Styx NPC at the bottom. Talk to Styx to officially receive the quest. From there, step onto one of the platforms and choose to play solo or with up to 4 players. Solo is the smarter call for a first run since you can move at your own pace without the chaos of others.

Chapter 1: The River Styx boat

What does the boat section involve?

Your character rides a boat down the River Styx, and the entire chapter is a multitasking challenge. The boat needs fuel to keep moving, and evil souls are constantly trying to climb aboard. Both problems need your attention at the same time.

The fuel drains fast. Pick it up from one side of the boat and carry it to the lantern on the other side. The moment you see an evil soul starting to climb the hull, run over and knock it off with your stick before it fully boards. Each soul has a short timer before it gets on, so you cannot afford to ignore them for long.

The boat stops three times when fuel runs out completely. Each time, hop off onto a small island and collect 10 glowing orbs scattered around the land. They appear as floating blue balls, so run the full area until you hit the count. Wooden planks let you cross sections of the river. The third refuel round is noticeably harder than the first, so expect things to get more hectic as you go.

Chapter 1 ends with a meeting with two of three sisters who were attacked by Agamemnon. They give you a necklace that becomes useful later.

Chapter 2 Part 1: The village and the mansion

How do you find the mansion key?

After leaving the boat, follow the small glowing light floating ahead. It leads you through the village while a cutscene plays with two ghosts. Once you spawn at the dock, walk up to the Atropos NPC, a woman in a white dress with a green cape standing in front of a house. Watch her cutscene.

From there, follow the path until you reach a gate with a warning note. Keep going straight toward the locked gate. Check inside the unlocked building just before the warning gate. The key sits on top of a table inside. Grab it, unlock the gate, cross the rocks, and you are at the mansion.

Dress to Impress Tales of the Dark King mansion locked gate and key location

Key unlocks the mansion gate

The mansion escape: 7 AM countdown

Entering the mansion starts a countdown timer toward 7 AM. Everything inside must be finished before it hits zero. The goal is to collect 3 medallions and place them at the Athena statue in the garden, which opens the underground door.

Puzzle 1: The display room (Calchas Medallion)

The lobby has 6 platforms with items on them. You need to rearrange those items based on numbered clues found around the mansion. Explore every room and check the walls for clues. Here is where each numbered item is located:

NumberItemLocation
1GourdKitchen
2VaseCeramic room
3Lion Head StatueHallway outside ceramic room
4Statue of WomanHallway outside library
5Fruit BowlLibrary entrance
6Bird CageInside the library

Walk toward the hanging clothes in each area to automatically record the clues in your note. Return to the display room and rearrange the platforms based on what you found. Correct arrangement opens the center display and reveals the Calchas Medallion. Take it to the Athena statue in the garden to unlock the Bedroom.

Puzzle 2: The bedroom and library floor (Artemis Medallion)

Inside the Bedroom, interact with the clue on the bed. It shows eight squares with five scratched out, which is a pattern for the library floor tiles. Head to the Library and step on the tiles that match the scratched-out squares from the clue. Getting it right opens a secret door on the left wall leading to the Basement.

At the end of the basement hallway, grab the Golden Key and use it to open the Grand Hall, the central door in the garden. Inside you will find a Pyxis in a glass case, but you cannot take it yet.

The Ceramic Room just next to the Bedroom holds the second medallion. As you explore the mansion and basement, small papers on the ground show Roman numerals. Screenshot every single one because the code is randomized per server. There is no universal answer. Once you have all three numerals, enter the code in the Ceramic Room to claim the Artemis Medallion.

Bring the Artemis Medallion to the Athena statue alongside the first one. This unlocks the Pyxis case.

Puzzle 3: The third medallion (Athena Medallion)

Take the Pyxis from the Grand Hall and carry it to the empty case at the back of the Grand Hall. A short cutscene with Agamemnon plays, and afterward the Athena Medallion appears. Place all three medallions at the statue. The underground door opens in front of you.

Chapter 2 Part 2: The underground dungeon

How do you survive the underground monster?

This section is the hardest part of the quest. A monster hunts you through the dungeon, and getting caught means either restarting or spending 72 Robux on a revival. Patience is the only real strategy here.

First, find the key:

  • Walk forward from the entrance and turn right.
  • Keep going, then turn right again.
  • Take two lefts.
  • The key is hidden inside one of the coffins in the corner of that final room.

Grab the key and head back to the locked gate you passed earlier. Unlocking it wakes the monster, which immediately starts chasing you. Wait for it to move away before crossing any open stretch. When you see it, hide. Do not rush.

Next, find the room with a glowing circle on the wall. Squeeze through the gap and grab the rope inside. Return carefully, then find a pole and place the rope on it to create a climbable line. Climb up and grab the key hanging from the nearby lantern. Use it to unlock the gate below. From that gate, go down the dungeon, take a right, then turn left.

Past the next door, use your flashlight on the statues lining the corridor to stop them from coming alive. Keep the light on their faces and move fast. A final door leads to safety since the monsters cannot follow you through it.

Chapter 2 Part 3: The cauldron room

How do you brew the potions?

The cauldron room is the final stretch of Chapter 2. You are brewing potions for the Moirai Sisters, and the process repeats for each one.

The first potion requires Moth, Tooth, Herbs, and Spider Lily. Collect all four from the shelves next to the door, mix them in the bowl, then add the mixture to the cauldron.

The second task is a spell pattern match: a pattern appears at the top of the screen and you click the corresponding buttons to replicate it. Getting it right produces a scroll, which also goes into the cauldron. Repeat the same process for the remaining potions: collect ingredients, mix, match the spell, add to cauldron.

Once every potion is in, the cauldron explodes and a monster immediately starts chasing you. Sprint and do not stop. Keep running toward the end of the area without hesitating. If the monster catches you, the 72 Robux revival option skips that section. Survive the chase, go through the gate, and Chapter 2 is done.

Dress to Impress Tales of the Dark King cauldron room with potion ingredients on shelves

Brew each potion in order

Chapter 3: The Nestra boss fight

How do you beat Nestra?

At the start of Chapter 3, walk up and talk to the two sisters for a lore cutscene covering the full story of Agamemnon. Skip it if you want, but it pays off the narrative built across the whole quest.

Head to the front of the area and the Nestra, Flesh Incarnate boss fight begins. You have three hearts, so every hit counts. Use the bow and arrow to attack from a distance. Jump whenever the floor starts glowing to avoid magic blasts. Keep a safe distance, stay mobile, and chip down the health bar steadily. The fight is not mechanically complex, but three hearts means one careless moment can end a run.

Once Nestra falls, follow the lanterns on the ground back to the docks. Carrying the vase to the boat completes the quest.

All Tales of the Dark King rewards

Here is everything you unlock for finishing the quest:

RewardDetails
Styx's ScytheWeapon cosmetic from the River Styx chapter
Styx's CloakCloak cosmetic tied to the Styx character
Clytemnestra's OutfitFull outfit from the Greek mythology storyline
Agamemnon DollCollectible doll of the main villain, toggles into a helmet
Lana DollCollectible Lana doll with multiple toggle options

The Tales of the Dark King is a serious time investment compared to anything else Dress to Impress has put out. The underground dungeon alone will catch people off guard. Take it chapter by chapter, screenshot every Roman numeral clue you find in the mansion, and do not panic during the monster chases. For more Dress to Impress content, check out the Dress to Impress KATSEYE Quest guide for another multi-step event walkthrough, or the Dress to Impress Cake Dress Quest ingredient locations if you want to knock out another reward set. The full Roblox guides collection has everything else you need.

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